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Author Topic: Blair Witch - errors  (Read 1771 times)
illyaine
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Blair Witch - errors
« on: May 07, 2025, 19:44 »

Unfortunately, the game “Blair Witch” produces many error messages during extraction.
Here are some of them, as well as the packages to analyze.

Code:
FPakFile::Serialize: file=/Game/KingWashLaundromat/Meshes/Props/bboard_2.uexp <- TArray::SerializeSimple <- FDistanceFieldVolumeData<< <- PostLODCode <- UStaticMesh4::Serialize <- LoadObject: StaticMesh4'bboard_2.bboard_2', pos=1B7D, ver=522/0 (unversioned), game=ue4.26 <- UObject::EndLoad <- LoadWholePackage: /Game/KingWashLaundromat/Meshes/Props/bboard_2.uasset <- ExportPackages <- UIMenuItem::HandleCommand <- UIMenu::Popup <- UIBaseDialog::WndProc <- UIBaseDialog::CustomMessageLoop <- UIBaseDialog::ShowDialog: modal=1, title="Choose a package to open" <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based

https://www.mediafire.com/file/vzybxmex9axee6l/BlairWitchUModelFiles.zip/file
« Last Edit: May 07, 2025, 21:26 by spiritovod » Logged
spiritovod
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Re: Blair Witch - errors
« Reply #1 on: May 07, 2025, 21:32 »

@illyaine: The game is using 4.21 engine. With correct engine selected, everything works fine in most umodel builds, including latest official build. Also the game is using retargeting via single skeleton for all animations, thus it's recommended to append and export only compatible animations manually.
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illyaine
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Re: Blair Witch - errors
« Reply #2 on: May 07, 2025, 21:44 »

Oh, thank you very much for the information. And sorry for posting in the wrong forum Smiley
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