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Author Topic: Update on Bioshock Infinite animation tools - now open source 2025  (Read 1197 times)
Mr.Curious
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Update on Bioshock Infinite animation tools - now open source 2025
« on: October 12, 2025, 03:09 »

Greetings. I wanted to post here in case anyone is still asking about the BSI animation tools. It appears another user has reverse engineered the C# code for the original tool and rewrote the code using Rust. A small writeup about about it can be found on Jaxswat's GitHub page here:

https://github.com/Jaxswat/BioShock-Infinite-Steam-VR/tree/main?tab=readme-ov-file#bsi_anim-morpheme-animation-to-source-smd

The source code can also be found on his GitHub page here:

https://github.com/Jaxswat/BioShock-Infinite-Steam-VR/tree/main/bsi_anim


Also, feel free to check out his Steam VR project that uses Bioshock assets:

https://steamcommunity.com/sharedfiles/filedetails?id=2953264938

Enjoy!


« Last Edit: October 12, 2025, 03:13 by Mr.Curious » Logged
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