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Author Topic: Errors when extracting from Singularity .XXX files  (Read 7040 times)
Marlwolf
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« on: August 28, 2011, 17:51 »

 Hello, I've encountered the following error when exporting static and skeletal meshes from Singularity's .xxx files, wp_SP_ARMachineGun_SF.xxx as an example:

"*** ERROR: zlib uncompress() returned -3
appDecompress <- DecompressBlock:block=388+882F <- FUE3ArchiveReader::PrepareBuffer <- FUE3ArchiveReader::Serialize <- FArchive::ByteOrderSerialize <- FPackageFileSummary<<:Ver=0/0 <- UnPackage::UnPackage:Startup_INT.xxx, game=0 <- UnPackage::LoadPackage:startup_xxx <- UnPackage::CreateImport:wp_SP_ARMachineGun_SF.xxx:150 <- UnPackage::SerializeUObject <- FStaticMeshSection3<< <- TArray::Serialize:0/2 <- FStaticMeshLODModel<< <- TArray::Serialize:0/1 <- UStaticMesh::SerializeStatMesh3 <- UStaticMesh::Serialize <- LoadObject:StaticMesh'wp_SP_ARMachineGun_SF.machinegun_2010_world', pos=184513, ver=584/126, game=8024 <- UObject::EndLoad <- UnPackage::CreateExport:wp_SP_ARMachineGun_SF.xxx:1230 <- Main
"

I'd love to know what's even causing the problem, as other things are able to be exported from the files just fine, textures, animation sets, etc.

Thanks!
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Gildor
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« Reply #1 on: August 28, 2011, 19:08 »

Try to add "-lzo" switch.
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Marlwolf
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« Reply #2 on: August 28, 2011, 22:14 »

-lzo returns the same error.
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Gildor
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« Reply #3 on: August 28, 2011, 22:26 »

For me this issue were fixed by
Code:
umodel.exe -lzo E:\GAMES\Singularity\RvGame\CookedPC\wp_SP_ARMachineGun_SF.xxx
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Marlwolf
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« Reply #4 on: August 28, 2011, 23:41 »

 For some reason, running it a second time worked.

 I appreciate your help, and thanks for your time, cheers. Cheesy
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