|
|
My Hero One's Justice 2
« on: March 14, 2020, 00:04 » |
|
|
|
« Last Edit: May 05, 2020, 10:25 by Gildor »
|
Logged
|
|
|
|
|
|
Re: MY HERO ONE'S JUSTICE 2
« Reply #1 on: March 14, 2020, 00:34 » |
|
Just look at the version in the properties of the exe file, in the "detail" tab.
|
|
|
Logged
|
MARK2580
|
|
|
|
|
Re: MY HERO ONE'S JUSTICE 2
« Reply #2 on: March 14, 2020, 02:23 » |
|
Just look at the version in the properties of the exe file, in the "detail" tab.
I tried that but unfortunately the it doesn't tell the version of UE4 it is using(file version is 1.0.0.0) Which is kinda weird since other UE4 game binaries tell us the version of UE4 it is using Edit:nevermind,the game use UE 4.21
|
|
« Last Edit: March 14, 2020, 02:33 by gigabuster92 »
|
Logged
|
|
|
|
|
|
Re: MY HERO ONE'S JUSTICE 2
« Reply #3 on: March 14, 2020, 11:12 » |
|
Just look at the version in the properties of the exe file, in the "detail" tab.
I tried that but unfortunately the it doesn't tell the version of UE4 it is using(file version is 1.0.0.0) Which is kinda weird since other UE4 game binaries tell us the version of UE4 it is using Edit:nevermind,the game use UE 4.21 It is necessary to look mainly for EXE, which has more weight and is located in win64, and not a launcher.
|
|
|
Logged
|
MARK2580
|
|
|
|
|
Re: MY HERO ONE'S JUSTICE 2
« Reply #4 on: March 24, 2020, 10:45 » |
|
Just Curious After the game updated recently they added a Aes Encryption so can anyone decrypt the key or has already?
|
|
|
Logged
|
|
|
|
meme existing person
|
|
Re: MY HERO ONE'S JUSTICE 2
« Reply #5 on: April 22, 2020, 21:19 » |
|
Unlike the first game, this uses AES key and I would like to know the key as well.
|
|
|
Logged
|
I am a slightly experienced ripper. Ask me for the RWBY Grimm Eclipse models!
|
|
|
|
|
Re: MY HERO ONE'S JUSTICE 2
« Reply #6 on: April 23, 2020, 05:18 » |
|
Somewhere on this forum there was a good person who had already shared the key. So find his post and thank him. AES KEY: 0x9FF3559BC42BC5F10F0D4D3B887EC53B7CEF4E0D548C715DACE5B8204FF260D8 UE: 4.21
PS: Oh, I remembered who shared the AES key, it was mark2580. So thank him for that.
|
|
« Last Edit: April 23, 2020, 05:21 by RedBear »
|
Logged
|
|
|
|
meme existing person
|
|
Re: MY HERO ONE'S JUSTICE 2
« Reply #7 on: May 02, 2020, 02:19 » |
|
I will thank him, and thank you too!
|
|
|
Logged
|
I am a slightly experienced ripper. Ask me for the RWBY Grimm Eclipse models!
|
|
|
|
|
Re: MY HERO ONE'S JUSTICE 2
« Reply #8 on: May 02, 2020, 21:08 » |
|
I will thank him, and thank you too!
I will thank you too, if you teach me how to import the animations from this game, to avoid improper mesh deformation. Perhaps there is some way I don’t know about.
|
|
|
Logged
|
|
|
|
meme existing person
|
|
Re: MY HERO ONE'S JUSTICE 2
« Reply #9 on: May 03, 2020, 17:10 » |
|
ill try to find a way how
|
|
|
Logged
|
I am a slightly experienced ripper. Ask me for the RWBY Grimm Eclipse models!
|
|
|
Welcome to Gildor Forums
|
|
Re: MY HERO ONE'S JUSTICE 2
« Reply #10 on: May 04, 2020, 14:13 » |
|
Some require rotations only enabled on the animations.
While some others look to have issues with skeleton influences perhaps.
|
|
|
Logged
|
Blender + Linux User Here.
|
|
|
|
|
Re: MY HERO ONE'S JUSTICE 2
« Reply #11 on: May 05, 2020, 09:05 » |
|
Some require rotations only enabled on the animations.
While some others look to have issues with skeleton influences perhaps.
As I understand it, this game uses a animation retargeting feature that is not supported by Umodel. Models whose skeleton is the same as the original one have no problems importing animations. While the models whose skeleton is different from the original one, importing animations causes an improper mesh deformation.
|
|
|
Logged
|
|
|
|
Welcome to Gildor Forums
|
|
Re: My Hero One's Justice 2
« Reply #12 on: May 05, 2020, 14:11 » |
|
What kind of mesh deformation?
|
|
|
Logged
|
Blender + Linux User Here.
|
|
|
|
Welcome to Gildor Forums
|
|
Re: My Hero One's Justice 2
« Reply #14 on: May 06, 2020, 03:25 » |
|
Ah yep, think just need to use a copy rotation on the _ex bones to the same bone without ex, will try some more today to make sure.
|
|
|
Logged
|
Blender + Linux User Here.
|
|
|
|