Often in non pc games everythin is .xxx . I dont even know if the also get different compression. As a programmer i am more interested in the scripts. EG new unreal engine has Human IK , udk doesnt. Arkham city got released if i can find the scripts they used to extend the node then the feature can be reproduced.
Has anyone ever been able to decompile xbox 360 or iphone scripts? The engine.xx and core.xxx always work.
You won't be really able to decompile any scripts easily that are cooked, mostly the text parts get stripped out, sure you could use something like unhood but it will need adjusting since it
does not work with newer ue3 engines, also humanik is implented into the native code just as how other middleware softwares are, scripts will be mostly useless, though i would suggest you go
check out red orchestra 2 it has humanik inbuilt and the editor is accessible