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Asuras Wrath Facial Animations
« on: March 24, 2012, 17:01 » |
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I've been trying to get the facial animations for Asura's Wrath but I can't get them. I use this command line: umodel -3rdparty -path=(cooked directory) -export (file name) -out=(out directory). Umodel only re-exports the character package ie: mesh, body animations, etc, but no FaceFx assets... What am I doing wrong?
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Re: Asuras Wrath Facial Animations
« Reply #1 on: March 24, 2012, 21:18 » |
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I've been trying to get the facial animations for Asura's Wrath but I can't get them. I use this command line: umodel -3rdparty -path=(cooked directory) -export (file name) -out=(out directory). Umodel only re-exports the character package ie: mesh, body animations, etc, but no FaceFx assets... What am I doing wrong? for some games there is no way to export '3rd party' resources
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i love it xD
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Re: Asuras Wrath Facial Animations
« Reply #2 on: March 27, 2012, 06:59 » |
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Thanks for the reply btw. My friend on xentax is trying to help me but the only thing she has gotten are soundnode files. I see the sounds when I use -list but I can't get them to extract: Gildor is there anyway to get the vocal sounds?
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« Last Edit: March 27, 2012, 07:45 by freezerburn »
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Re: Asuras Wrath Facial Animations
« Reply #3 on: March 27, 2012, 08:08 » |
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Gildor is there anyway to get the vocal sounds? I don't know. Try "-sounds" option.
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i love it xD
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Re: Asuras Wrath Facial Animations
« Reply #4 on: March 27, 2012, 08:39 » |
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Gildor is there anyway to get the vocal sounds? I don't know. Try "-sounds" option. Thanks for the reply. I used -sounds and umodel extracted 35 SoundNodeWave files xma format. I converted the files to .wav format. Sadly none were vocals. Gildor you think its because of Unreal Engine 3 format for vocals are different because of facefx?
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Re: Asuras Wrath Facial Animations
« Reply #5 on: March 27, 2012, 08:44 » |
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Probably you're simply did not found necessary files.
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Re: Asuras Wrath Facial Animations
« Reply #6 on: March 28, 2012, 03:01 » |
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Probably you're simply did not found necessary files.
I think I found the vocals within the character files. ^^ Not sure but I will update later.
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Re: Asuras Wrath Facial Animations
« Reply #7 on: April 03, 2012, 06:57 » |
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Btw is there the giant boss model within the game files?
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Re: Asuras Wrath Facial Animations
« Reply #8 on: April 09, 2012, 13:03 » |
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I believe facefx is an animation too. Couldn't an animation command into umodel get them?
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Re: Asuras Wrath Facial Animations
« Reply #9 on: April 09, 2012, 14:31 » |
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No, umodel cannot play FaceFX animations.
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Re: Asuras Wrath Facial Animations
« Reply #10 on: April 09, 2012, 21:51 » |
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No, umodel cannot play FaceFX animations.
Thanks for reply, I mean like use a command in umodel to extract the facefx anims and play them in another software (3dsmax)? A command that only extracts animations? I use this command for xbox animations @for /f "tokens=*" %%a in ('dir /b *.xxx') do ( umodel -all -export %%a ). Idk why the code extracts meshes. Whats wrong?
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« Last Edit: April 09, 2012, 21:55 by freezerburn »
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Re: Asuras Wrath Facial Animations
« Reply #11 on: April 09, 2012, 22:20 » |
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FAQHow to export FaceFX and ScaleForm assets?
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Re: Asuras Wrath Facial Animations
« Reply #12 on: April 10, 2012, 09:04 » |
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FAQHow to export FaceFX and ScaleForm assets? Thanks for reply, I used your extract.exe to extract the contents of a character file and inside I see the facefx.animset file. But when I use -3rdparty on the character file in cooked directory, it doesn't extract the facefx animset.
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« Last Edit: April 10, 2012, 09:14 by freezerburn »
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Re: Asuras Wrath Facial Animations
« Reply #13 on: April 10, 2012, 09:31 » |
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*.AnimSet file produced with extractor is not FaceFX file, it is UE3 AnimSet. FaceFX objects has types *.FaceFXAnimSet and *.FaceFXAsset, such files are extracted with "umodel -export -3rdparty ..." into *.fxa files.
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Re: Asuras Wrath Facial Animations
« Reply #14 on: April 19, 2012, 02:01 » |
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Gildor you think you could take a look at the xbox .xxx file?
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« Last Edit: April 19, 2012, 02:30 by freezerburn »
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