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Author Topic: Asuras Wrath Facial Animations  (Read 15688 times)
Gildor
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Re: Asuras Wrath Facial Animations
« Reply #15 on: April 19, 2012, 08:32 »

What you want me to do while looking at xbox file?
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freezerburn
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Re: Asuras Wrath Facial Animations
« Reply #16 on: April 19, 2012, 16:36 »

What you want me to do while looking at xbox file?

You can see if its me using umodel wrong or if fxa files are unsupported for this game. I'd really appreciate it. Cheesy

http://www.mediafire.com/?h2dab44lacsz4fa
« Last Edit: April 19, 2012, 16:40 by freezerburn » Logged
Gildor
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Re: Asuras Wrath Facial Animations
« Reply #17 on: April 19, 2012, 18:25 »

I've looked at that package. It has no FaceFX assets inside.
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freezerburn
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Re: Asuras Wrath Facial Animations
« Reply #18 on: April 20, 2012, 02:36 »

I've looked at that package. It has no FaceFX assets inside.

Thanks for checking it for me ^^. I used-3rdparty batch extract on all files in cookedxbox360, but it only extracted meshes, textures, and body anims from the files. Sad
« Last Edit: April 20, 2012, 02:39 by freezerburn » Logged
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Re: Asuras Wrath Facial Animations
« Reply #19 on: April 20, 2012, 08:08 »

So, there is no FaceFX or ScaleForm assets in this game - unless notify.log is full of crash messages.
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freezerburn
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Re: Asuras Wrath Facial Animations
« Reply #20 on: April 20, 2012, 15:34 »

So, there is no FaceFX or ScaleForm assets in this game - unless notify.log is full of crash messages.

I checked notify.log and output.log... many errors and skips... The errors, not sure what it means. I attached my notify.log. Sad


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« Last Edit: April 20, 2012, 15:40 by freezerburn » Logged
Gildor
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Re: Asuras Wrath Facial Animations
« Reply #21 on: April 20, 2012, 15:44 »

Errors in your log are:
- "ERROR: lzxd_decompress() returned 11" with single file BC-S200_STE_B0010-0014.xxx; error is in the middle of the file, so probably this file is corrupted
- "ERROR: DecodeXBox360 LightMapTexture2D'DirectionalMaxComponent0_119' (PF_DXT1=5): bytesPerBlock: got 4, need 8" - it looks like LightMapTexture2D uses some different texture compression method, but I don't think you need lightmaps, so this error is not significant (it is not fatal and would not crash umodel)
- "ERROR: Wrong tag in package: 00000000" when you're trying to open CharTextures.tfc - I hope you know that you shouldn't try to open tfc files

That's all, nothing in particular.
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freezerburn
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Re: Asuras Wrath Facial Animations
« Reply #22 on: April 21, 2012, 00:04 »

Thanks for the reply. I didn't try to open tfc files. I used -3rdparty and it tried to extract everything, except the facefx files. Maybe umodel can't get the facefx assets from xbox version?
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Gildor
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Re: Asuras Wrath Facial Animations
« Reply #23 on: April 21, 2012, 09:18 »

It looks like there is no FaceFX files here. Or probably you did not found them.
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freezerburn
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Re: Asuras Wrath Facial Animations
« Reply #24 on: April 22, 2012, 17:52 »

I don't have the ps3 version. Sad

I launched the new umodel.

Here is what -3rdparty batch looks like in cmd:




« Last Edit: April 22, 2012, 17:54 by freezerburn » Logged
Gildor
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Re: Asuras Wrath Facial Animations
« Reply #25 on: April 22, 2012, 20:01 »

What you want to say? There is nothing special in your log.
Forget about FaceFX. There is no such resources in this game.
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