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Author Topic: [UE3] Gunslayer Legend  (Read 72002 times)
Kudw
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Re: Gunslayer Legend
« Reply #75 on: June 24, 2014, 18:46 »

Please, don't upload more than 20-30 Mb.
ok,this is the link,click "下载" to download it
Include 3 characters,12MB
http://pan.baidu.com/s/1sjAXOAD
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Gildor
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Re: Gunslayer Legend
« Reply #76 on: June 24, 2014, 18:57 »

Thank you.
Unfortunately packages are encrypted, replacing the tag is not enough Sad
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Kudw
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Re: Gunslayer Legend
« Reply #77 on: June 24, 2014, 19:41 »

Thank you.
Unfortunately packages are encrypted, replacing the tag is not enough Sad
try your best,I am waiting for your good news  Smiley
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Gildor
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Re: Gunslayer Legend
« Reply #78 on: June 24, 2014, 19:46 »

I'll need an executable file from the game, but I'm pretty sure it's encrypted too.
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Kudw
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Re: Gunslayer Legend
« Reply #79 on: June 24, 2014, 20:06 »

I'll need an executable file from the game, but I'm pretty sure it's encrypted too.
http://pan.baidu.com/s/1c0xRiUW
This is the executable file you need
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Gildor
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Re: Gunslayer Legend
« Reply #80 on: June 24, 2014, 20:22 »

I've checked the executable. Unfortunately, as I supposed, it's encrypted (most "Asian" executables so). I can't work with it, sorry.
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Kudw
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Re: Gunslayer Legend
« Reply #81 on: June 24, 2014, 20:23 »

I've checked the executable. Unfortunately, as I supposed, it's encrypted (most "Asian" executables so). I can't work with it, sorry.
nerver mind  Smiley
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mage200
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Re: Gunslayer Legend
« Reply #82 on: November 23, 2015, 00:15 »

Gildor maybe you able to fix this error

Trying to allocate 1212662296 bytes

appMalloc:size=1212662296 <- FArray::Empty:-1330600574 x 12 <- SerializePackageFileSummary3 <- FPackageFileSummary<<:Ver=160/0 <- UnPackage::UnPackage:AH_Tree_Hall_SF.upk, ver=160/0, game=802F <- UnPackage::LoadPackage:AH_Tree_Hall_SF.upk <- CUmodelApp::ShowPackageUI <- Main:umodel_version=411

please do me favor i really appreciate  it Smiley
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Gildor
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Re: Gunslayer Legend
« Reply #83 on: November 23, 2015, 00:20 »

No, I can't. You had to read at least a few posts above in this thread before posting that.
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spiritovod
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Re: Gunslayer Legend
« Reply #84 on: August 01, 2025, 01:42 »

Game: Gunslayer Legend / Age of Gunslingers Online / 枪神纪 (official site / old launcher)
UE3 version: 815/0

Apparently they didn't change anything in the engine since 2015. Use attached quickbms script to convert upk/u packages to compatible with umodel format, then use specific umodel build from this topic, the game should be autodetected. For better preview you may disable shaders (Ctrl+G) and change lighting mode (Ctrl+L).

Tested with old version (1.2.29.359) and with latest one (1.2.29.587).

Update: Both script and specific build are updated with the fixes for some packages.
Update 2: Script is updated for better handling of packages with audio assets.
Update 3: Script is updated with a few fixes for some packages.


* Clipboard01.jpg (98.86 KB, 2549x1246 - viewed 463 times.)

* Clipboard02.jpg (120.75 KB, 2553x1243 - viewed 475 times.)
* age_of_gunslingers_convert_v5.bms (4.87 KB - downloaded 135 times.)
« Last Edit: September 25, 2025, 18:49 by spiritovod » Logged
spiritovod
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Re: [UE3] Gunslayer Legend
« Reply #85 on: August 02, 2025, 21:50 »

@Wish for World Peace: Warning messages in logs are pretty self-explanatory and it's also explained in the general FAQ. Please view some tutorials about general umodel usage, maybe for some UE3 games in particular, before submitting possible issues.
« Last Edit: August 02, 2025, 21:55 by spiritovod » Logged
peterzhenhh
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Re: Gunslayer Legend
« Reply #86 on: September 20, 2025, 16:40 »

I tried to export sounds from converted upk, latest version 1.2.29.587, but encountered serval errors:

Loading SoundNodeWave cs_Character_violentBuff_Activation from package CharacterVoice_SF.upk
******** Loading object SoundNodeWave'CharacterVoice_SF.cs_Character_violentBuff_Activation' ********
*** ERROR: MapTypeName: unknown type '1_3' for property '1_258'
FPropertyTag<< <- CTypeInfo::SerializeUnrealProps <- UObject::Serialize <- USoundNodeWave::Serialize <- LoadObject: SoundNodeWave'CharacterVoice_SF.cs_Character_violentBuff_Activation', pos=28887F, ver=815/0, game=gunsl <- UObject::EndLoad <- LoadWholePackage: CharacterVoice_SF.upk <- ExportPackages <- UIMenuItem::HandleCommand <- UIMenu::Popup <- UIBaseDialog::WndProc <- UIBaseDialog::CustomMessageLoop <- UIBaseDialog::ShowDialog: modal=1, title="Choose a package to open" <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based

Most are MapTypeName errors
Character_Spell_SF.upk
Character_Spell2_SF.upk
Character_Spell3_SF.upk
Character_Spell4_SF.upk
Character2_SF.upk
Character10_SF.upk
Character11_SF.upk
CharacterVoice_2024_SF.upk
CharacterVoice_202107_SF.upk
CharacterVoice_202112_SF.upk
CharacterVoice_HeroGrenade_SF.upk
CharacterVoice_HeroKnife_SF.upk
CharacterVoice_JadeCity_SF.upk
CharacterVoice9_SF.upk
TPBDAdvancedGameContent_SF.upk
TPMeleeTDMGameContent_SF.upk
TPSRZoneContent_SF.upk
TPTeamActivityMatch_SF.upk
TPTeamDeathMatchContent_SF.upk
TPTerminateGameContent_SF.upk
TPVampireGame_SF.upk
« Last Edit: September 20, 2025, 16:43 by peterzhenhh » Logged
spiritovod
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Re: [UE3] Gunslayer Legend
« Reply #87 on: September 21, 2025, 05:21 »

@peterzhenhh: I've updated both the script and specific build, it should fix most issues.
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peterzhenhh
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Re: [UE3] Gunslayer Legend
« Reply #88 on: September 21, 2025, 13:45 »

@peterzhenhh: I've updated both the script and specific build, it should fix most issues.
Still failed to export. Most errors are wrong name index

Loading SoundNodeWave melee_spanner_swing01 from package An_Engineer_M_SF.upk
******** Loading object SoundNodeWave'An_Engineer_M_SF.melee_spanner_swing01' ********
*** ERROR: Package "An_Engineer_M_SF.upk": wrong name index -1
UnPackage::SerializeFName: pos=00BE08A2 <- FPropertyTag<< <- CTypeInfo::SerializeUnrealProps <- UObject::Serialize <- USoundNodeWave::Serialize <- LoadObject: SoundNodeWave'An_Engineer_M_SF.melee_spanner_swing01', pos=BE08A2, ver=815/0, game=gunsl <- UObject::EndLoad <- LoadWholePackage: An_Engineer_M_SF.upk <- ExportPackages <- UIMenuItem::HandleCommand <- UIMenu::Popup <- UIBaseDialog::WndProc <- UIBaseDialog::CustomMessageLoop <- UIBaseDialog::ShowDialog: modal=1, title="Choose a package to open" <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based
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spiritovod
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Re: [UE3] Gunslayer Legend
« Reply #89 on: September 21, 2025, 17:01 »

@peterzhenhh: I've updated the script again to improve handling of packages with audio assets. You may report multiple issues at once by providing only names of packages, if it's the same error type. Just make sure you've converted original packages again with the updated script before submitting possible issues.
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