I suppose you're trying to attach animation using "-anim=<object>" option.
Yep, that's what I was trying, since the animation sets weren't showing up in the viewer for this package. Using the BioAnimSetData in the anim argument, the object reference seems to resolve but it's telling me I'm using the wrong type of object when it tries to bind (should be regular AnimSet). That makes sense. But, if I drop the _BioAnimSetData, then it I get "not found in specified packages".
As an example, given these entries in the output:
Forced export (BioD_CitHub_WardsFlux): AnimSequence'BIOG_HMM_DP_A.HMM_DP_ArmsCross_DP_ArmsCrossedIdle'
Loading AnimSequence HMM_DP_ArmsCross_DP_ArmsCrossedIdle from package BioD_CitHub_WardsFlux.pcc
Forced export (BioD_CitHub_WardsFlux): BioAnimSetData'BIOG_HMM_DP_A.HMM_DP_ArmsCross_BioAnimSetData'
Loading BioAnimSetData HMM_DP_ArmsCross_BioAnimSetData from package BioD_CitHub_WardsFlux.pcc
If I use -anim=HMM_DP_ArmsCross_BioAnimSetData, it seems to find it, and just gives me the type mismatch error. But, if I use -anim=HMM_DP_ArmsCross, I get "not found in specified packages".
Thanks again for the help.