Hey guys,
I've been looking for a way to convert the smite game files from UPK into OBJ and JPG files. The way ive got working so far is to open a UPK static mesh in UDK, export to OBJ and then strip the texture files using UEViewer and convert them from BMP into JPG files through Photoshop.
The idea is get all gods working like this:
http://p3d.in/ahz7KBut some of the gods don't have static meshes, the majority have Skeletal Meshes and thats where I'm hitting a speed bump. UDK won't export as an OBJ, just creates an empty file. What i've tried to do is export via UEViewer to PSK, import into Blender and then export out as an OBJ. This gets me the model fine but when it comes to lining up the textures I get this result:
http://p3d.in/zuyX5Its rather frustrating. Any help is greatly appreciated.