I'm having a hard time extracting audio from Primal Carnage (I realize it's only in beta and not supported yet in UE Viewer). Animations and other stuff seem to exact fine though. I used various umodel settings and the package decompressor as well with no success so far. That's the log I get:
******** E:\Games\Steam\steamapps\common\primal_carnage_beta\PrimalCarnageGame\CookedPC\PrimalCarnageGame.u ********
ERROR: SoundNodeWave::Serialize(AU_Commando_AMB): 48 unread bytes
LoadObject:SoundNodeWave'PrimalCarnageGame.AU_Commando_AMB', pos=5D7C4E5, ver=860/0, game=8000 <- UObject::EndLoad <- LoadWholePackage:PrimalCarnageGame <- Main
Does this tell anything useful? Should I copy any specific engine files to help?