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Author Topic: Collision meshes?  (Read 3087 times)
Steve the Pocket
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Collision meshes?
« on: December 06, 2012, 09:39 »

I'm in the process of converting some props from BioShock for use in a Team Fortress 2 map, and I realized that I need collision meshes and that Umodel never gave me any. Does this game, or the Unreal Engine in general, just not have such a thing?
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Re: Collision meshes?
« Reply #1 on: December 06, 2012, 09:43 »

Unreal Engine usually uses automatically generated kDOP collision information for StaticMesh.
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