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Author Topic: Weapon textures?  (Read 4036 times)
Drsalvador45
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Weapon textures?
« on: April 11, 2013, 13:15 »

At the absolute end of my tether here. Does anyone have any idea how to extract the weapon textures? I've exported every single map and I simply cannot find the textures for the weapons the player uses, only enemy ones.
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Gildor
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Re: Weapon textures?
« Reply #1 on: April 11, 2013, 15:02 »

What game are speaking about?
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Drsalvador45
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Re: Weapon textures?
« Reply #2 on: April 11, 2013, 19:02 »

The first Bioshock.
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Gildor
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Re: Weapon textures?
« Reply #3 on: April 11, 2013, 20:33 »

Check this
http://www.gildor.org/gallery/umodel?page=0,2#bioshock
All weapons on screenshots are textured. Did you open files from the game installation directory, or just copied a bunch of files to "special directory"?
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Drsalvador45
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Re: Weapon textures?
« Reply #4 on: April 11, 2013, 20:39 »

Check this
http://www.gildor.org/gallery/umodel?page=0,2#bioshock
All weapons on screenshots are textured. Did you open files from the game installation directory, or just copied a bunch of files to "special directory"?

I copied all the .blk files into the Maps folder(as said in another thread on this board) and extracted the models from the .bsm's from there.

EDIT:

It seems from that picture gallery's directory info that the weapons are stored in the ShockGame.u container. I must have been looking in the wrong place.
« Last Edit: April 11, 2013, 20:47 by Drsalvador45 » Logged
Gildor
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Re: Weapon textures?
« Reply #5 on: April 12, 2013, 13:58 »

I think you've forgot about .bdc file, it's essential for Bioshock. You should open files directly from the game directory to avoid similar problems.
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Drsalvador45
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Re: Weapon textures?
« Reply #6 on: April 13, 2013, 00:44 »

I wasn't forgetting the .bdc file, actually. I was just extracting the wrong archive. It seems that pickup and weapon models are stored in the ShockGame.U file instead of the levels like level models.
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