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Author Topic: (Question) .usx files  (Read 4529 times)
wurst
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(Question) .usx files
« on: June 03, 2013, 22:40 »

Greetings Gildor's community,

Im pretty new here so don't be mad if my questions are to stupid.^^

So i found godess of destruction Giran city texture (giran_village_s.usx) for interlude. all seems fine except the textures inside the church of giran. therefore im searching for a possiblity how to edit the textures inside the church. I was searching for a while and tried many things but i wasn't successful. I hope somebody could help me with it. Even a tip would be great.

thank's in advance
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Gildor
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Re: (Question) .usx files
« Reply #1 on: June 04, 2013, 12:59 »

.usx does not contain textures. It could contain static meshes only. Open this file directly from the installed game, and (if you'll not make any mistakes in umodel's command line) most likely you'll get a textured mesh.
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wurst
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Re: (Question) .usx files
« Reply #2 on: June 04, 2013, 18:35 »

first of all thanks for the replay. but how to open it with which program?
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Gildor
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Re: (Question) .usx files
« Reply #3 on: June 04, 2013, 19:00 »

http://www.gildor.org/en/projects/umodel/tutorials
http://www.gildor.org/smf/index.php/topic,1690.0.html
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wurst
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Re: (Question) .usx files
« Reply #4 on: June 04, 2013, 19:22 »

thanks gildor i will try to find the right Cheesy
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wurst
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Re: (Question) .usx files
« Reply #5 on: June 07, 2013, 00:28 »

actually nothing helps there.... if somebody can fix the textures in giran church i can give the geodata for the whole modified giran which i personaly made for the custom godess of destruction giran textures for interlude.
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