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Author Topic: Alliance of Valiant Arms (AVA online)  (Read 30825 times)
Gildor
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Re: AVA online
« Reply #15 on: November 21, 2009, 23:32 »

Good news. I've found AnimSet in one of supplied packeges. Animations are working Smiley
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chrrox
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Re: AVA online
« Reply #16 on: November 21, 2009, 23:56 »

You are the Greatest Smiley
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NexusElite
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Re: AVA online
« Reply #17 on: December 10, 2009, 12:11 »

So this game is supported on umodel?
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esr911
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Re: AVA online
« Reply #18 on: December 12, 2009, 21:34 »

So this game is supported on umodel?

Read the compatibility list, that's why it's there: http://www.gildor.org/projects/umodel/compat

..:: ESR911 ::..
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NexusElite
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Re: AVA online
« Reply #19 on: December 13, 2009, 11:48 »

Well i do check, but of the stuff posted there are sometimes outdated, since Alliance of Valiant Arms say it can't be supported but it work fine, last time i check several hours ago.  Tongue
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avafp
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Re: AVA online
« Reply #20 on: April 11, 2010, 09:47 »

Hi.
I want export this game's model files.
But some files like Map or scope or other , I cant export.
Can solve it?
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esr911
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Re: AVA online
« Reply #21 on: April 11, 2010, 19:55 »

Hi.
I want export this game's model files.
But some files like Map or scope or other , I cant export.
Can solve it?

First, you should use full sentences, so people can understand what you are trying to do. Umodel is not designed to solve issues with exporting Maps, I don't even know what scopes or other data you are mentioned is because you were not specific. You should read more on the uModel website to know what data can and cannot be exported. Umodel is designed to export Mesh, Texture & Animation data from Unreal Packages from select games.

There is a compatability list. READ IT! http://www.gildor.org/projects/umodel/compat

Gildor Website, to learn HOW to Export
http://www.gildor.org/en/projects/umodel

..:: ESR911::..

Ps. If English isn't your first language then use Google to translate.
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avafp
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Re: AVA online
« Reply #22 on: April 12, 2010, 07:31 »

Thanks esr911

I thought Map file include mesh.
I can't export Map files , is it right?

And I want export mesh in Wp_Scope.upk and Wp_silencer.upk
But can't export with error : Serializing behind stopper
I searched about it but can't find solution.
I can export other mesh like guns,humans.

I want create 3D Animations with these mesh.
http://www.youtube.com/watch?v=x5IGivzpezk
This is my first work.
Please give me advice.

English isn't my first language. so, my English may very strange. sorry for it.
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Gildor
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Re: AVA online
« Reply #23 on: April 12, 2010, 11:33 »

Post an error message here. Possibly you have used newer version of AVA Online than version supported by umodel.
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avafp
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Re: AVA online
« Reply #24 on: April 12, 2010, 13:02 »

This is error message.
----
E:\umodel_win32>umodel -export Wp_Scope.upk
Found 2 game files (1479 skipped)
Loading package: Wp_Scope.upk Ver: 451/53 Engine: 68256 Names: 324 Exports: 575
Imports: 47


omit


Loading StaticMesh MS_ACOG from package Wp_scope.upk
*** ERROR: Serializing behind stopper
FFileReader::Serialize:File=Wp_Scope.upk <- FArchive::ByteOrderSerialize <- TArr
ay::Serialize <- TRawArray<< <- FStaticMeshLODModel<< <- TArray::Serialize <- US
taticMesh::SerializeStatMesh3 <- UStaticMesh::Serialize <- LoadObject:StaticMesh
'Wp_Scope.MS_ACOG', pos=7CF2B, ver=451/53, game=100D <- UObject::EndLoad <- UnPa
ckage::CreateExport:Wp_Scope.upk:498 <- LoadWholePackage <- Main

----
Some files is exported before this error message.
 
I tried export with Japanese , USA , Chinese version. (All Newest)
My command is wrong? Or Umodel Viewer not support newest version?
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Gildor
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Re: AVA online
« Reply #25 on: April 12, 2010, 13:11 »

Add "-nostat" switch to a command line. Static meshes are not supported for this game (I don't remember why, possibly because I had no files with static meshes).
« Last Edit: April 12, 2010, 13:15 by gildor » Logged
avafp
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Re: AVA online
« Reply #26 on: April 12, 2010, 13:29 »

Oh...
Well, can you support static meshes?
I Don't know technical know-how, so may saying foolish thing. I'm sorry if I hurt your feeling.
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Gildor
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Re: AVA online
« Reply #27 on: April 12, 2010, 13:32 »

Send me any file with static meshes.
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avafp
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Re: AVA online
« Reply #28 on: April 12, 2010, 14:21 »

http://rapidshare.com/files/374950849/AVA.zip.html

I uploaded zip file include Wp_Scope.upk and Wp_Silencer.upk
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Gildor
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Re: AVA online
« Reply #29 on: April 12, 2010, 16:15 »

Implemented AVA Online static mesh support. Check the new version.
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