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Author Topic: Eyeballs popping out  (Read 1754 times)
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Eyeballs popping out
« on: December 16, 2013, 20:58 »

I've been modding Mass Effect 3 with great success but right now am having an issue that's driving me nuts.  I've modded the Tali character so she has a fully functional face (and changed the visor opacity so you can see it).  I've finished modding her default body/uniform without this issue but with her alternate body/uniform (same skeleton/bones) I can't beat it.  In 3ds Max she looks perfectly fine, eyes where they're supposed to be.  When I import her into the UE3 engine of Mass Effect 3, however, as she moves her eyes around they bulge out of the eye sockets.  I've tried shifting the bones for the eyes down and back several times but this seems to have been ineffective.  How do I correct this?
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