Trying to export some SkeletalMeshes with animations from UC2 files in GLTF format (ie. hyena_head in K_Male.ukx) silently crashes without any error message on Windows 10. Psk format works, but .gltf is way more user friendly.
Tried just setting the "
View / Export object types" to SkeletalMesh and Animation but that did not help.
And for example hitting "
Export" from the "Choose a package to open" window on K_Male.ukx does not export animations in the .gltf file, only the model.
In some cases it gives an error:
Attempting to open Animations/K_Female.ukx gives the following error and refuses to open the package at all: