DC Universe Online - Unextractable Textures
Not sure if this is the right thread, so please move it if that's the case.
Just a heads up, Umodel extracts DC Universe Online models, but not textures.
I've uploaded a mock-up of the files, including
DCGame.exe - "UNREAL3\BINARIES\Win32"
Engine.u - "UNREAL3\DCGAME\COOKEDPC"
DCHRNPCICOHER101.UPK - "UNREAL3\DCGAME\COOKEDPC\CHARACTER\NPC\ICONIC\HERO"
DCHRNPCICOVIL111.UPK - "UNREAL3\DCGAME\COOKEDPC\CHARACTER\NPC\ICONIC\VILLAIN"
NPC.TCF - "UNREAL3\DCGAME\COOKEDPC\TEXTUREFILECACHE"
NPC_REMAP - "UNREAL3\DCGAME\COOKEDPC\TEXTUREFILECACHE"
This is just in case Gildor wants to either fix the problem, or confirm my findings!
DCUO Mock Up.zip - 34.6 Megabytes;
DCUO Mock Up[ Extracted ] - 52.8 Megabytes;
Download can be found here:
https://onedrive.live.com/redir?resid=281E7AE56F5F89FF%211131I have tried:Umodel in "CookedPC" Directory;
Umodel + BatchExport in "CookedPC" Directory;
Umodel GUI in "CookedPC" Directory;
Umodel GUI in "CHARACTER" Directory;
Umodel in "CHARACTER" Directory;
Umodel in "CUSTOM" folder, with Character + required xxx.tfc(s); // Crashed Umodel.
I did a few tests, and Umodel could tell the texture dimensions, when xxx_REMAP.upk" is removed from "TEXTUREFILECACHE" directoy. It did not extract them however, which was a bummer. When using "BatchExport" in "CookedPC" directory, the textures are from the specific character packages. The game version I used, and Umodel version, are the most up-to-date versions.
Thought Gildor would like to know, so he can update the "Compatibility Table" because, it said that Umodel supports both Models and Textures is the only reason I downloaded the game LOL!
On the bright side, Batman: Arkham City is working like a charm! Pity though, because DCUO has many more characters from the DC Universe!
I'd also like to thank Gildor, for such an amazing tool. I've finally gotten models I could have only dreamed of getting.( Gears Of War 3 ). Also the fact that Umodel works on Aliens: Colonial Marines without a hitch, added bonus! =D