Hello!
I hate to use my first message asking for help... but i have no choice. Let me explain it:
I have Splinter Cell Pandora Tomorrow which is supported almost fully (meshes, animations and textures)
I copied UE Viewer in the game's dir and executed it. Clicked ok in the new (and cool btw) GUI window and then another window pop up.
I went to all directories shown there in the tree and tried almost every file. Everytime i double-click it or chose 'open' i get
"Fatal Error"
Trying to allocate -
Filesize bytes
Call stack:
Trying to allocate -1470828600 bytes
appMalloc:size=-1470828600 <- FArray::Empty:-1196310874 x 12 <- SerializePackageFileSummary2 <- FPackageFileSummary<<:Ver=102/25 <- UnPackage::UnPackage:offline/data/Animations/EDuck.ukx, ver=102/25, game=2000 <- UnPackage::LoadPackage:offline/data/Animations/EDuck.ukx <- UIMenuItem::HandleCommand <- UIMenuItem::HandleCommand <- CUmodelApp::WndProc <- VisualizerLoop <- Main:umodel_version=271
Until now i only got to open one file in the animations directory (a plane) and another one in staticmeshes dir (with nothing visible inside...)
I got my hopes up to see sam's animations but looks like i'm not doing it in the right way or dunno

Thanks for your time and for your help in advance.