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Author Topic: Lineage2 Sound Question  (Read 6166 times)
www22xxooinfo
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« on: February 14, 2015, 17:32 »

Hello,Gildor,here's a new pet that I recently created with 3D Max, but it seems that it's got something wrong. There's no sound in its movements, even when it walks, runs or waits,I don't know how to invoke  the sound and I would be appreciated if you can offer me some advice. Btw, the DAT is just fine. Looking forward to your reply,thx Cry

THANKS
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Gildor
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« Reply #1 on: February 14, 2015, 18:34 »

Hello.
Sorry, I don't know. How did you import your mesh into Lineage?
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www22xxooinfo
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« Reply #2 on: February 14, 2015, 20:29 »

Hello.
Sorry, I don't know. How did you import your mesh into Lineage?
The tool I used to created the pet is similar to the one that you introduced in your sticky post. but how come my Pet runs without any sound effect?
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Teoma
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« Reply #3 on: February 14, 2015, 20:30 »

Hello.
Sorry, I don't know. How did you import your mesh into Lineage?
The tool I used to created the pet is similar to the one that you introduced in your sticky post. but how come my Pet runs without any sound effect?

Lol your using stealed soft, and trying to get help in here? funny
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Gildor
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« Reply #4 on: February 14, 2015, 20:31 »

Lol your using stealed soft, and trying to get help in here? funny
Lol - don't forget that you've got this tool as present and later you shared it
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Teoma
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« Reply #5 on: February 14, 2015, 20:35 »

Lol your using stealed soft, and trying to get help in here? funny
Lol - don't forget that you've got this tool as present and later you shared it
i fixed this in 2013 deleted link, so im not the on ho is sharing it from 2013, and if im right i didnt shared the patch itself, i shared only tool for ukx convert.
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Gildor
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« Reply #6 on: February 14, 2015, 20:36 »

but how come my Pet runs without any sound effect?
If you're using UnrealEd - try AnimNotify_Sound. You may find a documentation on UDN.
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Gildor
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« Reply #7 on: February 14, 2015, 20:37 »

i fixed this in 2013 deleted link, so im not the on ho is sharing it from 2013, and if im right i didnt shared the patch itself, i shared only tool for ukx convert.
"Viral distribution" ...
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www22xxooinfo
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« Reply #8 on: February 14, 2015, 20:41 »

Hello.
Sorry, I don't know. How did you import your mesh into Lineage?
The tool I used to created the pet is similar to the one that you introduced in your sticky post. but how come my Pet runs without any sound effect?

Lol your using stealed soft, and trying to get help in here? funny
One of my friends gave me the soft and I have no idea where he got it
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Gildor
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« Reply #9 on: February 14, 2015, 20:44 »

One of my friends gave me the soft and I have no idea where he got it
That was very old story, so most likely you may simply ignore it.

To Teoma: I'm not angry to you anymore Wink By the way I learned a lot from that story - I'm not accepting any offers regarding Lineage modding etc. I.e. no more paid tasks for community.
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Gildor
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« Reply #10 on: February 14, 2015, 20:46 »

To www22xxooinfo: probably you missed my answer to your questions between message above. Repeating just in case:
If you're using UnrealEd - try AnimNotify_Sound. You may find a documentation on UDN.
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www22xxooinfo
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« Reply #11 on: February 14, 2015, 21:07 »

To www22xxooinfo: probably you missed my answer to your questions between message above. Repeating just in case:
If you're using UnrealEd - try AnimNotify_Sound. You may find a documentation on UDN.
Thanks a lot for your help,yet I don't  know where AnimNotify_sound is, but I'll try to find it. And it's already  midnight here, I'm going to get some sleep. Thanks again,byebye
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www22xxooinfo
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« Reply #12 on: February 15, 2015, 19:39 »

To www22xxooinfo: probably you missed my answer to your questions between message above. Repeating just in case:
If you're using UnrealEd - try AnimNotify_Sound. You may find a documentation on UDN.
Thanks a lot for your help,yet I don't  know where AnimNotify_sound is, but I'll try to find it. And it's already  midnight here, I'm going to get some sleep. Thanks again,byebye

Hello,Gildor, I have found the AnimNotify_sound and tried to add voice,but it still didn't work after saved as UKX. Do I need to edit the U documentation? Cry
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Gildor
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« Reply #13 on: February 15, 2015, 19:55 »

1. Try in UT2004 or UE2Runtime first - get it working. Probably you did something wrong.
2. Perhaps this technique will not work with Lineage 2, I don't know. I just provided you information how this should be done in normal Unreal engine game.
3. How editing of some documentation could help? Smiley
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www22xxooinfo
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« Reply #14 on: February 15, 2015, 20:08 »

1. Try in UT2004 or UE2Runtime first - get it working. Probably you did something wrong.
2. Perhaps this technique will not work with Lineage 2, I don't know. I just provided you information how this should be done in normal Unreal engine game.
3. How editing of some documentation could help? Smiley
I'm not good at using ue2runtime, I tested it by importing a wav sound track,I wonder if it is right
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