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Author Topic: Mortal Kombat X  (Read 58502 times)
interloko
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Re: Mortal Kombat X
« Reply #90 on: May 14, 2015, 17:29 »

Wow, great!
I'll download it now!
Thank you
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Gildor
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Re: Mortal Kombat X
« Reply #91 on: May 14, 2015, 22:02 »

Just found another one library - texgenpack. Will check whether it's worth integrating it into UModel because it supports not just BC7, but also ETC2 which is used by Android games.
I found that Android UE3 doesn't use ETC2, so I mistakenly assumed that textures in ETC packages which are marked as "DXT5" has ETC2 format. Now I fixed that, so you may use UModel with any Android game version, except "ATITC" ("Ardeno" platform).
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DarkSoul
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Re: Mortal Kombat X
« Reply #92 on: May 15, 2015, 08:03 »

great work Gildor thanks for the ongoing support
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freemanpro
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Re: Mortal Kombat X
« Reply #93 on: May 15, 2015, 15:43 »

y Gildor you best .thanks for this support
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mkhacker
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Re: Mortal Kombat X
« Reply #94 on: May 17, 2015, 06:14 »

You Rock Gildor thank you for your hard work and thanks to everyone else in this thread!
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erik945
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Re: Mortal Kombat X
« Reply #95 on: May 29, 2015, 01:38 »

howfie, your code's fragment on page 4 for *.xxx files? or you unpack it?
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logansan25
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Re: Mortal Kombat X
« Reply #96 on: June 03, 2015, 03:02 »

How i can extract file .obb?
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Gildor
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Re: Mortal Kombat X
« Reply #97 on: June 03, 2015, 10:59 »

How i can extract file .obb?
http://www.gildor.org/smf/index.php/topic,2531.0.html
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logansan25
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Re: Mortal Kombat X
« Reply #98 on: June 03, 2015, 18:36 »


Done! Very thanks gildor!
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Gildor
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Re: Mortal Kombat X
« Reply #99 on: June 18, 2015, 22:41 »

Could anyone provide me core.xxx and engine.xxx files from this game?
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TheMask
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Re: Mortal Kombat X
« Reply #100 on: June 18, 2015, 23:01 »

unfortunately, those files don't exist in the game structure.
any other files you might need to work with?
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Gildor
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Re: Mortal Kombat X
« Reply #101 on: June 18, 2015, 23:10 »

Is it possible to get a list of all files in Cooked directory? (in pastebin.com etc)
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urgarulga
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Re: Mortal Kombat X
« Reply #102 on: June 18, 2015, 23:39 »

Is it possible to get a list of all files in Cooked directory? (in pastebin.com etc)

there's no cooked directory, but an asset folder.

http://pastebin.com/BSebfxQG
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TheMask
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Re: Mortal Kombat X
« Reply #103 on: June 18, 2015, 23:47 »

maybe no pastebin (since i'm too stupid to make a proper list) but here's the list of all *.xxx files of the game in a .7z file.
i hope this helps for a better overview.
https://www.dropbox.com/s/5253bnr986g2a15/MKX_XXX_Files.7z?dl=0

however most of the files are inside the Assets folder.

the file structure of the game itself looks like this:
https://www.dropbox.com/s/wal9xu2ihknygvt/MKX_File_Structure.jpg?dl=0
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Gildor
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Re: Mortal Kombat X
« Reply #104 on: June 18, 2015, 23:52 »

Nothing interesting Sad
What's in MKScript folder?
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