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Author Topic: Problem with Axis  (Read 1727 times)
zoono
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« on: September 03, 2015, 01:20 »

Hi GILDOR!

I am import MOH 2010 models in Max.
When the import Static meshes, I was not a problem. But when I will bring the Skeletal Meshes, All are on his side, and any attempt to rotate them is worse.
I know that Maya can solve this problem simply by changing Axis.

please help
(I'm sorry for my English language)

[вложение удалено Администратором]
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Gildor
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« Reply #1 on: September 03, 2015, 09:43 »

Play with "Mesh rotation" option.
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zoono
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« Reply #2 on: September 03, 2015, 18:05 »

Thank you Gildor   Smiley
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