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Author Topic: [UE3] Lost Ark  (Read 65806 times)
junyi163
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Re: Lost Ark
« Reply #180 on: July 05, 2023, 08:56 »

Where is the character's head and weapon
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:Dim0s
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Re: Lost Ark
« Reply #181 on: July 06, 2023, 07:52 »

Where is the character's head and weapon

armors, hair and other for characters, filename begins with:
VC2N*
UB1M*
WD3O*

weapons for characters, filename begins with:
9W3O*
7U1M*

musical instruments, filename begins with:
IN2N*

weapons for characters (VIP) and NPC, filename begins with:
8V2N*

heads for NPC, filename begins with:
AH2N*

props (ears, beard, jewelry), filename begins with:
BB1M*


            heads for characters                         hair                                              name
____________________________________________________________________________________________________
VC2NJ32N002NXYCQF8LEH00E            VC2NJ3*          Deathblade, Shadowhunter, Reaper, Gunslinger, Soul Eater
WD3O5I3OY3IZ23I6ZHR6PKNG1
____________________________________________________________________________________________________
VC2NXN2N002NXYCQF8HEH00E          VC2NXN*         Glaivier, Scrapper, Soulfist, Wardancer
VC2NXN2NY12N5YGQ5OJMF8HE
____________________________________________________________________________________________________
VC2NA42N002NXYCQF8SEH00E          VC2NA4*          Sorceress, Summoner, Bard, Arcanist
VC2NA42NY12N5YGQ5OJMF8SE
____________________________________________________________________________________________________
VC2NGV2N002NXYCQF81EH00E          VC2NGV*         Artist, Aeromancer
VC2NGV2NY12N5YGQ5OJMF81E
____________________________________________________________________________________________________
VC2N892NX2HXYCQF0REHFEBF          WD3O9A3OY*         Slayer
VC2N892NX2H00FGREHFEB00X
____________________________________________________________________________________________________
VC2N4H2N002NXYCQF8BEH00E          VC2N4H*         Machinist, Deadeye, Artillerist, Sharpshooter, Striker
WD3OYO3OB3IZ23I6ZHR6PKNG1
____________________________________________________________________________________________________
VC2N892N002NXYCQF8REH00E          VC2N89*          Paladin, Gunlancer, Destroyer, Berserker
VC2N892NY12N5YGQ5OJMF8RE
____________________________________________________________________________________________________


full ID and names characters:

ID                international names
-------------------------------------------------------------------------
                        FEMALE:

dl       general armor (not unique) and animations
dbl     Deathblade = Blade = Клинок смерти = 블레이드
ddm   Shadowhunter = Demonic = Фурия = 데모닉
drp    Reaper = Жнец = 리퍼
dse    Soul Eater = Пожиратель душ = 소울이터
gn     general armor (not unique) and animations
gdh   Gunslinger = Охотница на демонов = 건슬링어
-------------------------------------------------------------------------
ft      general armor (not unique) and animations
fbm   Wardancer = Battle Master = Аватар = 배틀마스터
ffm    Soulfist = Soul Master = Ки-мастер = 기공사
fif      Scrapper = Infighter = Дуалист = 인파이터
flm    Glaivier = Lance Master = Мастер копья = 창술사
-------------------------------------------------------------------------
mg    general armor (not unique) and animations
mar   Arcanist = Arcana = Арканолог = 아르카나
mbd   Bard = Менестрель = 바드
mem  Sorceress = Чародейка = 소서리스
msm  Summoner = Призывательница = 서머너
-------------------------------------------------------------------------
sp      general armor (not unique) and animations
sdm   Artist = Художница = 도화가
smw  Aeromancer = Аэромант = 기상술사
-------------------------------------------------------------------------
wr     general armor (not unique) and animations
wbk   Slayer = Валькирия = 슬레이어
-------------------------------------------------------------------------

                       MALE:

ft       general armor (not unique) and animations
fbm   Striker = Тайгон = 스트라이커
gn     general armor (not unique) and animations
gam  Sharpshooter = Hawk Eye = Рейнджер = 호크아이
gbs   Artillerist = Blaster = Механист = 블래스터
gdh   Deadeye = Devil Hunter = Охотник на демонов = 데빌헌터
gst    Machinist = Scouter = Агент С.К.А.У.Т. = 스카우터
-------------------------------------------------------------------------
wr     general armor (not unique) and animations
wbk   Berserker = Берсерк = 버서커
wdr   Destroyer = Сокрушитель = 디스트로이어
wgl   Gunlancer = Warlord = Страж = 워로드
whk  Paladin = Holyknight = Паладин = 홀리나이트
-------------------------------------------------------------------------

matching the first letter in the ID indicates that the models have an identical skeleton, such models have compatible hair, head, armor and animations.


* id.jpg (20.27 KB, 389x165 - viewed 355 times.)
« Last Edit: November 29, 2023, 16:36 by :Dim0s » Logged
Soie
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Re: Lost Ark
« Reply #182 on: July 07, 2023, 05:50 »

Is there a way to get makeup textures into the custom character face (example Mage/Sorceress) and is there options to edit eye color, iris color, hair color etc. Or do I have to do it manually with photoshop and 3d program?

They exist in the Texture2D folder and there is a file in MaterialInstanceConstant folder which has all the ScalarParamaterValues with different makeup/special.
So far there's only three basic materials on the mesh: face, eyelashes and eyes when viewing in UE Viewer.
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n7a7n7a7
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Re: Lost Ark
« Reply #183 on: July 27, 2023, 23:40 »

1st of all - Thank you so much for this tool and all the support offered in this thread!

2nd - If you, like me, are a smoothbrain, haven't used uModel in years, and couldn't figure out how to make the Steam version work at first, here's a step by step:

(This assumes you already have the Steam version of Lost Ark downloaded)

-- Note: If you're using a game version other than Steam, I assume the process to be roughly the same, except for where the location of your game folder will be. I can't verify this, though!)

1 - Download the original uModel program: https://www.gildor.org/en/projects/umodel
2 - Download the "special build" from the start of the thread we're currently in: https://www.gildor.org/smf/index.php/topic,3055.msg41220.html#msg41220
3) Unzip both of these programs
4) Open your Lost Ark game folder
[To find it:
- Open Steam -> Library
- Right click on "Lost Ark"
- "Properties"
- "Installed Files"
- Where it says "Size of Installation" there should be a button that says "Browse", click "Browse"
- It should open a folder that looks something like "C:\Program Files (x86)\Steam\steamapps\common\Lost Ark" ]

5) Pull up your extracted folders from the original umodel install and the custom build
6) Copy all the files inside of the Umodel original install folder, and paste them into your Lost Ark game folder (Do not give them their own folder, just let them sit there in the open)
7) Copy the file inside of the Umodel special install folder, and paste them into your Lost Ark game folder (Do not give it, it's own folder, just let it sit there in the open with the original one)
[ If you did the above steps correct, your Lost Ark game folder should look like this:
[Folder] Binaries
[Folder] EFGame
SDL2.dll
SDL2_64.dll
umodel
umodel_64
umodel_lostark_v5 ]

8 ) Open umodel_lostark_v5 (the "special build" program) and it will start
9) In "UE Viewer Start up Options" check that the "Path to game files:" is the same as your Lost Ark game folder [Example: C:\Program Files (x86)\Steam\steamapps\common\Lost Ark]
10) Check the box that says "Override game detection"
11) In the first dropdown, select "Unreal Engine 3"
12) In the second dropdown, select "Lost Ark"
13) Under "View / export object types" uncheck "Animation"
14) Leave UE3 Package compression as "Auto"
15) Region should be set to "Steam"
16) Press "OK"

It should now open the viewer for you.

17) On the right hand side, it should show you a list of folders:
[All Packages] > [Binaries] > [EFGame] > [ReleasePC]

18) Click on the little arrow beside the "ReleasePC" folder so that it shows the folder [Packages]
19) Click on the "Packages" folder
20) It should now show a list of .upk files, these are your files to browse

Use the filenames in this post: https://www.gildor.org/smf/index.php/topic,3055.msg45513.html#msg45513

To help you navigate the files

21) When you have decided on a .upk to check out, click it and press "Open", it will open the viewer now for you to see what they look like. You can continue to browse through the files within the .upk in the viewer using Pageup and Pagedown keys on your keyboard.
22) When you find one you want to extract, you can do so from the "Extract" drop down at the top of the viewer. Note that each one will have multiple files (a 3D model file, and also the various textures), and you will need them all to make a complete model in a 3D program such as blender, 3dsmax, etc.

 Smiley Happy ripping! &Wish me luck on finding the Spotless Meowdy helm and Epiphany cat paws, friends~ It's what I downloaded this for, lol

edit: think I found 'em!
Epiphany paws (?) : EFGame/ReleasePC/Packages/8V2NXIX2RY12R0SDYFGIFE9M.upk  
Spotless meowdy (?) : EFGame/ReleasePC/Packages/WD3O5I3OY3IZ23I1TLGUMPNMJ.upk

edit 2: I think this is the plain white texture for spotless meowdy head, but I can't figure out/find where it textures the bell from, or if there's a texture that combines them:
/VC2N4H2NY12N0SKYF8BEHM7E.upk

« Last Edit: July 28, 2023, 03:41 by n7a7n7a7 » Logged
laharl99999
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Re: Lost Ark
« Reply #184 on: August 05, 2023, 18:23 »

Found Kayangel Gate 2 model on 9G1M27NU1BZZE7DCGT64SSP but he is missing wings.
It seems a lot of textures effects are in EFGame/ReleasePC/DKV6KRSCXY3T6D9CJIK3G.upk
Anyone know where the Kayangel wings model and textures are located ?

I also found another boss character with black and purple armor, white hair, animated
wings in 9G1M2IIO1BZZE7DHHN64SSP , anyone know the name of this boss ?
« Last Edit: August 05, 2023, 18:43 by laharl99999 » Logged
jericho777
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Re: Lost Ark
« Reply #185 on: August 21, 2023, 21:33 »

the previous version works on animation why the version 5 its not working anymore? for kr ver
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spiritovod
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Re: Lost Ark
« Reply #186 on: August 23, 2023, 19:10 »

@jericho777: Animations were not affected in recent updates of the build - if something has stopped to work, it can be regional specific changes or something else (for example, they could move anim sets to different packages). Without sample packages it's hard to tell anything.
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ethan048
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Re: Lost Ark
« Reply #187 on: September 22, 2023, 13:05 »

Can I extract a psa as a single file when I extract it?
It is difficult to manage all animations because they are all in one psa file.
I can check all the animations in blender but I don't know how to extract only the animations I want..
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spiritovod
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Re: Lost Ark
« Reply #188 on: September 23, 2023, 06:06 »

@ethan048: umodel is exporting only currently applied animset. If you'll open a mesh and select some compatible with it animset (from the same package or appended), upon export you get only that animset (collection of animations) in psa file. But if you're exporting whole package(s), then umodel will try to export all included animations as one animset.
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SausageTaste
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Re: Lost Ark
« Reply #189 on: September 29, 2023, 11:14 »

Thank you for your hard working!
I have managed to extract recent legendary contume on KR server and it contains all meshes and textures.
They look really good on Blender.
It's really exciting when things work very well.

But for some models, textures are not included in the same package file so umodel cannot export them.
This packge (https://drive.google.com/file/d/1sEZF_8A1m37hjoWDgPHZbarbXVQdYdFZ/view?usp=sharing) for instance, have meshes but not textures.
My guess is that textures are stored elsewhere and it might be in LOD9LS7OEDEP1EBMOHOT5O.upk (https://drive.google.com/file/d/1MC2OvmwfYuz-wURpzspk55eZkBMcHLKK/view?usp=sharing), which is supposedly storing many many textures?
So I tried to open it, only to see umodel failed and the cmd said following.

*** Wrong package tag (7BEDB615) in file EFGame/ReleasePC/LOD9LS7OEDEP1EBMOHOT5O.upk. Probably the file is encrypted.

So it seems the dev changed encryption key for that particular package file, and I don't know how to solve this problem.
Maybe I can try brute forcing if thre's a way to do it.
Any help would be greatly appreciated!
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spiritovod
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Re: Lost Ark
« Reply #190 on: September 29, 2023, 14:20 »

@SausageTaste: It's explained in the post from the first page where you got custom build. Please read it carefully.
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:Dim0s
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Re: Lost Ark
« Reply #191 on: October 03, 2023, 09:55 »

But for some models, textures are not included in the same package file so umodel cannot export them.

you have to look for similar clothes from a different character and get the textures from there.
« Last Edit: November 29, 2023, 16:42 by :Dim0s » Logged
:Dim0s
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Re: Lost Ark
« Reply #192 on: October 03, 2023, 10:02 »

Can I extract a psa as a single file when I extract it?
It is difficult to manage all animations because they are all in one psa file.
I can check all the animations in blender but I don't know how to extract only the animations I want..

for splitting or adding animation to the .PSA package there is a program "DN.UnPSA.Toolkit_GZD" download here ==> CLICK
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ethan048
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Re: Lost Ark
« Reply #193 on: October 04, 2023, 13:54 »

Can I extract a psa as a single file when I extract it?
It is difficult to manage all animations because they are all in one psa file.
I can check all the animations in blender but I don't know how to extract only the animations I want..

for splitting or adding animation to the .PSA package there is a program "DN.UnPSA.Toolkit_GZD" download here ==> CLICK

Thank you for your answer.
I want to recreate the render look of the in-game in blender or Maya, do you have any packages with lighting?
Or is it impossible to reproduce it because it uses Unreal's own lighting?
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SausageTaste
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Re: Lost Ark
« Reply #194 on: October 05, 2023, 16:58 »

But for some models, textures are not included in the same package file so umodel cannot export them.

you have to look for similar clothes from a different character and get the textures from there.

textures from your model's dress are here VC2NJ32NY12N7L6CF8LEHM7E.upk
character skin here VC2NGV2NY12N5YGQ5OJMF81E.upk

Oh I got it.
Thank you for your kind help, sir!

Btw, it really makes sense once you know, that you don't want to pack duplicate textures...
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