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Author Topic: Loco  (Read 29953 times)
pixellegolas
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Loco
« on: December 15, 2009, 04:33 »

New game out there:

http://loco.paran.com/

http://steparu.com/previews/mmo-misc-previews/332-land-of-chaos-online-cg



Here are some files:

http://www.filefront.com/15136543/System.rar

What I get so far:

I can extract static meshes
I can extract texture packages
All models seems to be in ANIMATIONS folder but so far they get this error:

Quote
ERROR: Package "Animations/NNPCPDragon.ukx": wrong name index -4908
TArray::Serialize <- FMeshAnimSeq<< <- TArray::Serialize <- UMeshAnimation.Serialize <- LoadObject:MeshAnimation'NNPCPDragon.NNPC_PDragon_Ani', pos=EAD8D, ver=131/29, game=10200 <- UObject::EndLoad <- UnPackage::CreateExport:Animations/NNPCPDragon.ukx:3 <- LoadWholePackage <- Main
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Gildor
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Re: Loco
« Reply #1 on: December 15, 2009, 15:22 »

Hmmm ... UE2 game ...
Does textures supported?
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pixellegolas
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Re: Loco
« Reply #2 on: December 15, 2009, 15:27 »

if i just look at texture packages i can see them in umodel. static meshes works too with textures showing
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Gildor
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Re: Loco
« Reply #3 on: December 15, 2009, 16:12 »

Can you launch this tool for the game (it will collect file version information)
pkgtool.zip
Usage: pkgtool <game directory>
I need an output of that program.
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Gildor
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Re: Loco
« Reply #4 on: December 15, 2009, 16:31 »

Can you send DevilTEX.utx?
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pixellegolas
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Re: Loco
« Reply #5 on: December 15, 2009, 17:06 »

yeah I can do it in a couple of hours, at work right now.
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pixellegolas
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Re: Loco
« Reply #6 on: December 15, 2009, 22:43 »

running pkgtool on game folder:

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Found 260 game files (311 skipped)
Version summary:
Ver        LicVer     Count
120 ( 78)   28 ( 1C)  5
121 ( 79)   29 ( 1D)  2
125 ( 7D)   29 ( 1D)  2
126 ( 7E)   29 ( 1D)  7
127 ( 7F)   29 ( 1D)  10
128 ( 80)   29 ( 1D)  1
130 ( 82)   29 ( 1D)  1
131 ( 83)   29 ( 1D)  27
132 ( 84)   29 ( 1D)  33
133 ( 85)   29 ( 1D)  81
134 ( 86)   29 ( 1D)  91

The tex-pack is 20mb big zip. Here is the file:

http://www.filefront.com/15141311/DevilTEX.rar
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Gildor
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Re: Loco
« Reply #7 on: December 16, 2009, 01:19 »

Done ... Check the new umodel version.
Materials are not mapped, because this game uses new (and unknown) class "HardwareShader".
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NexusElite
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Re: Loco
« Reply #8 on: December 16, 2009, 02:00 »

Nice job.
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pixellegolas
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Re: Loco
« Reply #9 on: December 16, 2009, 02:16 »

or just delete what i said, works now Smiley

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zardalu
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Re: Loco
« Reply #10 on: December 16, 2009, 04:25 »

Cool, where did you get the client?
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pixellegolas
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Re: Loco
« Reply #11 on: December 16, 2009, 10:41 »

http://loco-kth.ktics.co.kr/Install/Live/LOCO_Setup_091202.exe
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Ace-Angel
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Re: Loco
« Reply #12 on: December 16, 2009, 17:50 »

You're amazing Gildor! I love you  Grin
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NexusElite
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Re: Loco
« Reply #13 on: December 17, 2009, 02:00 »

Nice job Gildor.

And thanks pixellegolas for the link.
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zardalu
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Re: Loco
« Reply #14 on: December 17, 2009, 05:31 »

Nice job Gildor.

And thanks pixellegolas for the link.

ditto
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