Hi Gildor!
First of all, sorry for my english, cause i speek spanish ^^
I have a question about lineage models exported with Unreal Model Viewer in Milkshape 3D.
A friend of mine imported the model of a Raptor from Lineage ][. The animations and the bones looks great, but when i save it with another formar, for example, MDX, the bones squirm and the model animations and animations are completely deformed :S
I exported the model with the Milkshape 3D default MDLX pluggin but it happends again.
Images:1- Bones are OK2- Bones looks bad in .MDX editor3- The animations is ok but the bones are bad and the animations looks bad...What's wrong? I can export a lot of models to .MDX format, but those Lineage 2 Modelos deforms when i do it. is this problem caused by Milkshape or UnrealModelviewer? How can i fix it?
Well, thanks a lot!
Thank you very much!