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Re: [UE4] Injustice 2 Mobile
« Reply #15 on: September 01, 2017, 11:19 » |
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I extracted the files from the OBB.. Is there any way to view the model with the textures?? I am getting the model without the textures.. Please help..
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Re: [UE4] Injustice 2 Mobile
« Reply #16 on: September 01, 2017, 12:20 » |
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Press 'M' key when viewing the model and check if materials are assigned or not (if you're not sure - post a screenshot here). Also you may check log when opening the model, it will show what happens.
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Re: [UE4] Injustice 2 Mobile
« Reply #17 on: October 23, 2017, 11:30 » |
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this is not suppoerted in Android? .obb file.
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Re: [UE4] Injustice 2 Mobile
« Reply #18 on: October 23, 2017, 11:37 » |
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?? Android games loads OBB files.
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Re: [UE4] Injustice 2 Mobile
« Reply #19 on: October 23, 2017, 12:06 » |
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?? Android games loads OBB files.
extracet by 7z lool
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Re: [UE4] Injustice 2 Mobile
« Reply #20 on: October 29, 2017, 09:10 » |
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when i want to export the animation i recive this error... is anyone coul help me?
UnPackage::SerializeFName:pos=00000008 <- FPropertyTag<< <- CTypeInfo::SerializeProps <- UObject::Serialize <- UAnimSequenceBase::Serialize <- UAnimSequence4::Serialize <- LoadObject:AnimSequence4'GA_CharSelect_Idle.GA_CharSelect_Idle', pos=8, ver=510/0 (unversioned), game=ue4.15 <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- Main:umodel_version=634
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Re: [UE4] Injustice 2 Mobile
« Reply #21 on: October 29, 2017, 12:07 » |
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When error happens, some window is opened. If you'll press "Copy" button, it will copy full error message, not a stropped one like you posted here.
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Re: [UE4] Injustice 2 Mobile
« Reply #22 on: October 29, 2017, 13:35 » |
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When error happens, some window is opened. If you'll press "Copy" button, it will copy full error message, not a stropped one like you posted here.
Package "Content/Animations/Brainiac/Attacks/BR_HardAttack_3_DASH.uasset": wrong name index -1641380927 UnPackage::SerializeFName:pos=00000008 <- FPropertyTag<< <- CTypeInfo::SerializeProps <- UObject::Serialize <- UAnimSequenceBase::Serialize <- UAnimSequence4::Serialize <- LoadObject:AnimSequence4'BR_HardAttack_3_DASH.BR_HardAttack_3_DASH', pos=8, ver=510/0 (unversioned), game=ue4.15 <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- Main:umodel_version=634
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Re: [UE4] Injustice 2 Mobile
« Reply #23 on: October 29, 2017, 13:39 » |
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Is this Android or iOS version of the game? I have a few files from Android game, and it works with 4.14 (you're specifying 4.15). Someone mentioned here that iOS works with 4.15, but I never tried that.
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Re: [UE4] Injustice 2 Mobile
« Reply #24 on: October 29, 2017, 13:40 » |
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its a android version...
can i have your android version for the animation part only.. thanks
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« Last Edit: October 29, 2017, 13:42 by art143 »
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Re: [UE4] Injustice 2 Mobile
« Reply #25 on: October 29, 2017, 13:48 » |
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its a android version...
So: ... LoadObject:AnimSequence4'BR_HardAttack_3_DASH.BR_HardAttack_3_DASH', pos=8, ver=510/0 (unversioned), game=ue4.15 <- ...
I have a few files from Android game, and it works with 4.14 (you're specifying 4.15).
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Re: [UE4] Injustice 2 Mobile
« Reply #26 on: October 30, 2017, 08:58 » |
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i always having problem to export the file. using the android version.
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Re: [UE4] Injustice 2 Mobile
« Reply #27 on: October 30, 2017, 20:19 » |
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i always having problem to export the file. using the android version.
ploblem on you doing all for me work 10000000 %
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Re: [UE4] Injustice 2 Mobile
« Reply #28 on: October 31, 2017, 06:50 » |
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i always having problem to export the file. using the android version.
ploblem on you doing all for me work 10000000 % How? cause i try so many times.. i got a same error.. i use quickbms also.. same error... please help me or can i have your injustice 2 the animation part only ![Smiley](https://www.gildor.org/smf/Smileys/alienine/smiley.png) thanks...
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Re: [UE4] Injustice 2 Mobile
« Reply #29 on: October 31, 2017, 11:44 » |
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what character
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