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Author Topic: PlayerUnknown's Battlegrounds  (Read 35332 times)
Sithlordx
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Re: PlayerUnknown's Battlegrounds
« Reply #135 on: October 20, 2023, 21:29 »

You are using official u model built that wont work with pubg! you need specific built with specific game version! last support was of 2 august, download older game version with specific u model mentioned in the threads above.
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Kodsw25251143
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Re: PlayerUnknown's Battlegrounds
« Reply #136 on: October 21, 2023, 15:27 »

You are using official u model built that wont work with pubg! you need specific built with specific game version! last support was of 2 august, download older game version with specific u model mentioned in the threads above.
Which u4 should I download, I tried everything that was here, but none of them worked, please give me the link
Download link
« Last Edit: October 21, 2023, 15:35 by Kodsw25251143 » Logged
Kodsw25251143
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Re: PlayerUnknown's Battlegrounds
« Reply #137 on: October 23, 2023, 14:13 »

You are using official u model built that wont work with pubg! you need specific built with specific game version! last support was of 2 august, download older game version with specific u model mentioned in the threads above.
Which u4 should I download, I tried everything that was here, but none of them worked, please give me the link
Download link
Huh??
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venkman
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Re: PlayerUnknown's Battlegrounds
« Reply #138 on: January 01, 2024, 18:59 »

I realise I'm digging up an old contentious thread here, but did anyone ever get the Evangelion crossover models or the JJK ones extracted? They're literally all I'm after and can't seem to get my hands on the relevant builds anymore. Anyone able to help a brother out?
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HozukiSuigetsu
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Re: PlayerUnknown's Battlegrounds
« Reply #139 on: January 03, 2024, 08:35 »

So, is there no absolutely zero way to export stuff like the White Shiba crew set or other new clothing items from current PUBG? Umodel regardless of version (i've been using the acl 1.2 version) exports "0/0" meshes and, well, nothing gets exported when i try to export the new clothing items. i can export guns with acl 1.2 but can't export clothes. Sad
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Sithlordx
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Re: PlayerUnknown's Battlegrounds
« Reply #140 on: January 09, 2024, 17:53 »

So, is there no absolutely zero way to export stuff like the White Shiba crew set or other new clothing items from current PUBG? Umodel regardless of version (i've been using the acl 1.2 version) exports "0/0" meshes and, well, nothing gets exported when i try to export the new clothing items. i can export guns with acl 1.2 but can't export clothes. Sad
white shiba set or pgc 2019 set can be obtained via older builts! Everything works till feb of 2020 ! I dont remember exactly but there was a uviewer fix here that supported stuff and worked fine till feb or March of 2020 I mean clothes can be exported back then easily, now they don't due to devs using mutable feature! You can read in the early threads ! I wish I can help more Sorry for bad English Smiley
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HozukiSuigetsu
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Re: PlayerUnknown's Battlegrounds
« Reply #141 on: January 30, 2024, 23:21 »

thats not true, the white shiba set wasnt added until after 2020 so you cant get it i guess. u can get the regular shiba set and the textures for white shiba so maybe i can just use the white shiba textures on regular shiba but idk
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spiritovod
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Re: PlayerUnknown's Battlegrounds
« Reply #142 on: February 09, 2024, 23:34 »

Could someone from those following the topic tell me, which version is worth supporting, since specific build was not updated for half a year already. You can refer to any version, mentioned here in between october and current moment.
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zhk
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Re: PlayerUnknown's Battlegrounds
« Reply #143 on: February 15, 2024, 18:26 »

Could someone from those following the topic tell me, which version is worth supporting, since specific build was not updated for half a year already. You can refer to any version, mentioned here in between october and current moment.

imo the latest version is always great to support but no one will really mind if it would be a specific version from 2023 so i'm not sure

also is it worth visiting the russian pubg support thread? the last message there was sent in 2017 and i'm not sure if it is reasonable to ask anything after 6 years
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zhk
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Re: PlayerUnknown's Battlegrounds
« Reply #144 on: February 18, 2024, 02:53 »

the acl1.2 build doesn't have a "skip on error" feature so most of the time i get export error it is impossible to just continue exporting. is there no such feature in umodel in general or am i missing something?

also can someone specify at least one pubg depot version with aes key where it is possible to export skins (like this one from 2019) using umodel, thanks in advance
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Najwan
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Re: PlayerUnknown's Battlegrounds
« Reply #145 on: February 24, 2024, 18:22 »

Memory: bad allocation size 1317568340 bytes
appMalloc: size=1317568340 (total=104 Mbytes) <- FArray::Empty: 1541453127 x 12 <- FPackageFileSummary::Serialize4 <- FPackageFileSummary<<: Ver=0/0 <- UnPackage::UnPackage: /Game/Assets/Character/Avatar_Female/BaseBody/Materials/F_BaseBody_01.uasset, ver=508/0, game=ue4.14 <- UnPackage::LoadPackage(info): /Game/Assets/Character/Avatar_Female/BaseBody/Materials/F_BaseBody_01.uasset <- UIMenuItem::HandleCommand <- UIMenu::Popup <- UIBaseDialog::WndProc <- UIBaseDialog::CustomMessageLoop <- UIBaseDialog::ShowDialog: modal=1, title="Choose a package to open" <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1562 based

use ue4.14 with new aes key
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spiritovod
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Re: PlayerUnknown's Battlegrounds
« Reply #146 on: February 27, 2024, 00:49 »

@zhk: The reason why I asked about particular version is because sometimes they're removing assets for limited time events after the event is complete. As for skipping errors - such feature is hardly possible in complex tools like umodel, which works with serialized data, because you don't know beforehand where a error may occur.

@Najwan: First post was outdated. I've updated it with more recent info and link to specific build, required for recent game versions.

-----------------------------------------------------

Specific build is updated with proper support for version from 21 Feb 2024, you can read first post for more info. And a reminder - with specific build it's possible to open some assets from any recent game version, for example most textures.   
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YINGYE
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Re: PlayerUnknown's Battlegrounds
« Reply #147 on: April 19, 2024, 12:30 »

I need the previous version to extract the texture. However, the version link is no longer available for download. I hope the moderator can provide me with a copy
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spiritovod
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Re: PlayerUnknown's Battlegrounds
« Reply #148 on: April 19, 2024, 20:09 »

@YINGYE: All previous custom builds are outdated in terms of game support, thus they were removed to avoid misunderstandings. First post now contains most recent info about the game, and if you need to open some old game version (from 2018 when it was not modified yet), you can simply use generic engine override instead of specific one.
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anxu
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Re: PlayerUnknown's Battlegrounds
« Reply #149 on: April 26, 2024, 22:12 »

I'd like to ask, is there a umodel version of pubg that extracts game files properly? Smiley
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