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Author Topic: Fortnite  (Read 222691 times)
spiritovod
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Re: Fortnite
« Reply #1635 on: October 29, 2020, 23:32 »

That make sense. They're probably preparing for nextgen consoles as well (optimization-wise). I wonder, should we expect those updates in all future 4.26 games and above.
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Grendor
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Re: Fortnite
« Reply #1636 on: October 30, 2020, 03:51 »

Guess this calls for another umodel update to deal with. I shall wait patiently until said release. There's a few things in the current Fortnite build I'm curious about, haha.
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Blenux
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Re: Fortnite
« Reply #1637 on: October 30, 2020, 07:35 »

Building blocks for UE5 and Nanite perhaps?
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Gildor
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Re: Fortnite
« Reply #1638 on: October 30, 2020, 09:06 »

For news, track my twitter. I'm actually posting more technical news there than here.
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crypt
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Re: Fortnite
« Reply #1639 on: November 05, 2020, 18:46 »

Congratulations Gildor, I'm looking at the news on twitter, it has to be a complicated job to reprogram the code and implement improvements, you will surely hit the door, congratulations.
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Dex
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Re: Fortnite
« Reply #1640 on: November 27, 2020, 07:02 »

I made a post about the "unversioned properties" but I saw on your twitter that you're thinking of a fix. How long will it take?
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Blenux
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Re: Fortnite
« Reply #1641 on: November 27, 2020, 08:43 »

Be done when it's done I believe.
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Zenofy
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Re: Fortnite
« Reply #1642 on: November 30, 2020, 15:47 »

Thanks for the great update Gildor! Your patreon is a massive help.

Someone said on a discord that you can export a "tpose mesh" is this possible - I have a static mesh thanks to the latest update but would like the character in a pose that's easier to rig up. Is a "tpose mesh" a thing?
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Gildor
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Re: Fortnite
« Reply #1643 on: November 30, 2020, 15:53 »

It seems that "someone" knows more than I. I don't know the way of exporting a skeletal mesh as static.
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Gildor
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Re: Fortnite
« Reply #1644 on: November 30, 2020, 22:22 »

Made an intermediate build public

Most of possible questions could be read from the twitter
https://twitter.com/UGildor
I see no point duplicating answers here.
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