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Author Topic: Fortnite  (Read 258312 times)
Juso3D
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Re: Fortnite
« Reply #1800 on: February 03, 2022, 09:43 »

Exports fine here, make sure your using the Mountain Flash custom uModel (set game engine version to ue4.28) or Fmodel (set to game engine version to 5.1) that's on the first page.
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juanpablofn
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Re: Fortnite
« Reply #1801 on: February 12, 2022, 16:30 »

Hello very good, a long time ago I found this batch script to be able to download the loading screens, but now it stopped working, does anyone know why it doesn't work?, here I leave the code:
https://pastebin.com/EBH99LDi
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Juso3D
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Re: Fortnite
« Reply #1802 on: February 12, 2022, 17:28 »

Hello very good, a long time ago I found this batch script to be able to download the loading screens, but now it stopped working, does anyone know why it doesn't work?, here I leave the code:
https://pastebin.com/EBH99LDi

Most likely because your using the Official uModel which isn't supported atm, there is a custom uModel fix on the first page of the thread, works fine here using.

Code:
umodel.exe -PATH="D:\Games\Fortnite\FortniteGame\Content\Paks" -game=ue4.28 -aes=@E:\Git\UEViewer\Games\Fortnite\fn.txt -export */Game/2dAssets/Loadingscreens/* -png

Note of game engine version and change paths where needed.
« Last Edit: February 12, 2022, 17:30 by Blenux » Logged

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juanpablofn
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Re: Fortnite
« Reply #1803 on: February 12, 2022, 18:25 »

Hello very good, a long time ago I found this batch script to be able to download the loading screens, but now it stopped working, does anyone know why it doesn't work?, here I leave the code:
https://pastebin.com/EBH99LDi

Most likely because your using the Official uModel which isn't supported atm, there is a custom uModel fix on the first page of the thread, works fine here using.

Code:
umodel.exe -PATH="D:\Games\Fortnite\FortniteGame\Content\Paks" -game=ue4.28 -aes=@E:\Git\UEViewer\Games\Fortnite\fn.txt -export */Game/2dAssets/Loadingscreens/* -png

Note of game engine version and change paths where needed.


Oh thank you
Here I leave other folders were translated into Spanish in case someone wants to use it:


https://github.com/jose89fcb/descargar-pantallas-de-carga-fortnite-umodel
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InCorNiko
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Re: Fortnite
« Reply #1804 on: February 16, 2022, 08:49 »

Hello... I just got this error while exporting again... Error is Package "/Game/Weapons/FORT_Shotguns/Mesh/SK_TrickedOutTactical_Shotgun.uasset": wrong export index 365823
UnPackage::CreateExport: /Game/Weapons/FORT_Shotguns/Mesh/SK_TrickedOutTactical_Shotgun.uasset:365823 <- UnPackage::SerializeUObject <- TArray::Serialize: 0/383744 <- HandleTArray <- CTypeInfo::SerializeUnversionedProperties4: Type=USkeletalMesh4 <- UObject::Serialize <- USkeletalMesh4::Serialize <- LoadObject: SkeletalMesh4'SK_TrickedOutTactical_Shotgun.SK_TrickedOutTactical_Shotgun', pos=FF3, ver=600/0 (unversioned), game=ue4.28 <- UObject::EndLoad <- LoadWholePackage: /Game/Weapons/FORT_Shotguns/Mesh/SK_TrickedOutTactical_Shotgun.uasset <- ExportPackages <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1581
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Juso3D
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Re: Fortnite
« Reply #1805 on: February 16, 2022, 11:37 »

I suggest to use FModel, exports fine with that.
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InCorNiko
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Re: Fortnite
« Reply #1806 on: March 12, 2022, 01:35 »

Found this error saying not implemented.. is there a way to fix this error??
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Juso3D
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Re: Fortnite
« Reply #1807 on: March 13, 2022, 07:36 »

Found this error saying not implemented.. is there a way to fix this error??

What error?
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Eltra_
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Re: Fortnite
« Reply #1808 on: March 15, 2022, 16:57 »

Having an issue trying to extract a mesh/model.

"Error: Unversioned Prosperities Problems

Call stack: Unversioned properties problem
UObject::Serialize <- USkeletalMesh4::Serialize <- LoadObject: SkeletalMesh4'M_MED_Commando_UltraRare_01_Body.M_MED_Commando_UltraRare_01_Body', pos=1C4A, ver=522/0 (unversioned), game=ue4.26 <- UObject::EndLoad <- LoadWholePackage: /Game/Characters/Player/Male/Medium/Bodies/M_Med_UltraRareCommando_01/Meshes/M_MED_Commando_UltraRare_01_Body.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1581"

I tried going from 4.28 to 2.26, all giving me the same error message.
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Juso3D
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Re: Fortnite
« Reply #1809 on: March 16, 2022, 05:04 »

Did you read the first page?
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juanpablofn
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Re: Fortnite
« Reply #1810 on: March 21, 2022, 06:52 »

Could someone tell me where I could locate these icons in fmodel? or in umodel,

Thanks a lot

I don't know where the clock is:
 
« Last Edit: March 22, 2022, 20:00 by juanpablofn » Logged
Awesome
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Re: Fortnite
« Reply #1811 on: April 07, 2022, 12:42 »

Hi
I have version 18.00 of fortnite but i cant preview skeletal meshes


USkeletalMesh4::ConvertMesh <- USkeletalMesh4::Serialize <- LoadObject: SkeletalMesh4'M_MED_Ancient_Gladiator.M_MED_Ancient_Gladiator', pos=4A81B, ver=522/0, game=ue4.26 <- UObject::EndLoad <- LoadWholePackage: /Game/Characters/Player/Male/Medium/Bodies/M_MED_Ancient_Gladiator/Meshes/M_MED_Ancient_Gladiator.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1586
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Juso3D
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Re: Fortnite
« Reply #1812 on: April 07, 2022, 18:35 »

Did you try other versions of UE like 4.27?
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Juso3D
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Re: Fortnite
« Reply #1813 on: April 07, 2022, 18:51 »

Could someone tell me where I could locate these icons in fmodel? or in umodel,

Thanks a lot

I don't know where the clock is:
 


/Game/Athena/HUD/Art
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projinf3d
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Re: Fortnite
« Reply #1814 on: April 15, 2022, 06:41 »

Hi.. Can anyone please tell me what version umodel I require for build 14.60 (Nexus War)?
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