Gildor's Forums

Author Topic: Jazz Jackrabbit 3(Discontinued)(Cancelled Alpha Demo)(1999)  (Read 1426 times)
SuperSaikai
Newbie
*
Posts: 1


View Profile
Jazz Jackrabbit 3(Discontinued)(Cancelled Alpha Demo)(1999)
« on: July 23, 2017, 19:49 »

The game is supported.

Mesh:YES
Tex:YES
Anim:YES
Stat:?
Engine:Unreal1
Developer:Epic Games
Logged
luke11685
Newbie
*
Posts: 23


View Profile
Re: Jazz Jackrabbit 3(Discontinued)(Cancelled Alpha Demo)(1999)
« Reply #1 on: July 30, 2022, 23:33 »

For Unreal Model Viewer all game extraction and packing? But how's that working in case of packing I want to have more details,please?
Logged
Gildor
Administrator
Hero Member
*****
Posts: 7971



View Profile WWW
Re: Jazz Jackrabbit 3(Discontinued)(Cancelled Alpha Demo)(1999)
« Reply #2 on: July 30, 2022, 23:38 »

UModel doesn't do any packing.
Logged
luke11685
Newbie
*
Posts: 23


View Profile
Re: Jazz Jackrabbit 3(Discontinued)(Cancelled Alpha Demo)(1999)
« Reply #3 on: July 31, 2022, 00:55 »

So do I have to use UCC.exe instead? Is it extracing even more game assets than Unreal Model Viewer? But how in that case?
« Last Edit: July 31, 2022, 01:12 by luke11685 » Logged
Gildor
Administrator
Hero Member
*****
Posts: 7971



View Profile WWW
Re: Jazz Jackrabbit 3(Discontinued)(Cancelled Alpha Demo)(1999)
« Reply #4 on: July 31, 2022, 03:00 »

UCC is used in UE1 and UE2 to compile game scripts. Also, scripts are only the way to insert vertex meshes into the UE1 and UE2 (unless you have other modding software).
Logged
luke11685
Newbie
*
Posts: 23


View Profile
Re: Jazz Jackrabbit 3(Discontinued)(Cancelled Alpha Demo)(1999)
« Reply #5 on: July 31, 2022, 20:41 »

Well I need this for original Unreal Gold/Tournament character modding. I guess Unreal ModelViewer is just only extracting some game assets(not all of them)and UCC.exe is packing them.
« Last Edit: August 03, 2022, 19:57 by luke11685 » Logged
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS