Where is mesh rotated? (I suppose you have extracted mesh+animations then imported them back into Unreal Engine, but you have not said that)
Yep. I extracted it from the game, and then imported it back into UE. As for the mesh, I've attached the PSK file that I ripped from the game. I've tried using UT Unpacker and all other game ripping tools that support Unreal, including your own commandline extractor tool, but all I get is a .skeletalmesh file which no app can understand.
[вложение удалено Администратором]