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Author Topic: Swords of the gods  (Read 12804 times)
pixellegolas
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« on: May 11, 2010, 01:43 »

Here is a chinese unreal3 game totally supported with umodel what I have seen so far:

http://sc.9you.com/web_v4/







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Gildor
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« Reply #1 on: May 11, 2010, 02:03 »

Post a few umodel shots please Smiley
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pixellegolas
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« Reply #2 on: May 11, 2010, 10:27 »





First is static and second is character, pressing ctrl-a loads animations that works too
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Conchita
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« Reply #3 on: May 15, 2010, 02:46 »

pixellegolas (can u help please  Kiss)
i saw your link to this cool looking game and went there but couldn't find a way to download it
all i saw was a download of "God soldier legend"
http://count1.9you.com/download2.php?id=401
is this the same game or am i just being a bit thick?

Tried to get page translated from chinese to english (but quite a bit of the text are pictures) so having problems.

Special note to Gildor

Thanks very much for umodel!!
I have been installing all my old unreal engine games and having great fun with the models  Grin Grin
Keep up the brilliant work!!
« Last Edit: May 15, 2010, 02:48 by sottavi » Logged
pixellegolas
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« Reply #4 on: May 15, 2010, 14:29 »

clicking on that HUGE http button in the middle starts the download, at least for me, in google chrome it works perfectly
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Conchita
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« Reply #5 on: May 22, 2010, 07:14 »

Thanks!!  pixellegolas Embarrassed (I felt like a right Homer DOH!!)

Got it! and it all works fine



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Emerian
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« Reply #6 on: June 26, 2011, 22:32 »

I'm only using UEViewer to take a look at models (maybe notify someone on facepunch to port them to garry's mod if good models) so I have no experience in helping to get it to work again but seems this game doesn't work with UEViewer anymore or atleast not 100%. Some textures do show some dont and the meshes hardly show at all. I can's see the model but I can use ctrl+a to select animation and play them. If anyone could help Gildor so this works again with UEViewer you have my thanks Smiley
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Gildor
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« Reply #7 on: June 26, 2011, 22:36 »

If umodel is not crashed then everything is ok.
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Emerian
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« Reply #8 on: June 27, 2011, 10:30 »

If umodel is not crashed then everything is ok.

Well I made a screenshot of how it looks, see for yourself (it is supposed to be the model)

http://tinypic.com/r/14lhks5/7
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Gildor
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« Reply #9 on: June 27, 2011, 11:49 »

That's not a bug. Umodel uses heuristical algorithm to determine meaning of textures used in materials. It's correct for 90% of cases, but fail in other 10% (like here). To display materials exactly like in game I need to reimplement major part of the umodel. I want to do this, but have no time for this.
Press <M> or <I> key to change visualization mode, it will not let you to see the material, but will reveal the mesh.
Also you could try <Ctrl+G> to change OpenGL mode, possibly this will show you more of this mesh.
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Emerian
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« Reply #10 on: June 27, 2011, 16:29 »

Ah ok thanks for the help, I hope you 1 day have time to make it work 100% Smiley
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