Gildor's Forums

Author Topic: How do I get static meshes back into UE3?  (Read 2043 times)
Cockbite
Guest
How do I get static meshes back into UE3?
« on: July 12, 2010, 05:13 »

I used umodel to extract some static meshes from UT3's Pickups.upk. The Readme says that StaticMeshes are exported as psk files and the resulting psk files cannot be imported directly into UnrealEd.

How do I get them back into UnrealEd so I can use them in UT3 mods? Is there a tutorial somewhere for this?

I downloaded Actor X Importer, and imported the StaticMesh into 3ds Max, but I have no idea what to do with it after that.
Logged
Gildor
Administrator
Hero Member
*****
Posts: 7926



View Profile WWW
Re: How do I get static meshes back into UE3?
« Reply #1 on: July 12, 2010, 11:03 »

After that you should export static mesh in ordinary for UE3 way (like this mesh were created by you).
Logged
SLI_Fallen
Silver Sponsor
Jr. Member
**
Posts: 55


View Profile
Re: How do I get static meshes back into UE3?
« Reply #2 on: July 15, 2010, 17:00 »

Try this:

http://udn.epicgames.com/Three/UDKContentCreationHome.html
Logged
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS