Hey forum!
I tried to export some assets from Antichamber (2013/UE3) and everything went great, except for a few of the textures - specifically those that contain a transparent background. They're displayed as a cube in the viewer, with their contents in white over a black background (transparent for materials they're associated to). But once exported, they become a fully transparent TGA.
I tried opening it with multiple image editing software, and the result is always the same. They even have the correct resolution, plus their sizes are reasonable considering the contents - but they just seem to be empty inside. The game doesn't seem to be incompatible either, as textures without a transparent BG (and the rest of the assets) were all loaded and exported sucessfully.
A few images here:
https://imgur.com/a/sYQZRAm I doing anything wrong, and, if not, is there a fix for that issue?
Thanks in advance!