uModel detects a file that has the same name of a file and will rename it to a new file with a added numeric to it, like in this picture Thompson_TD_01_RM to Thompson_TD_01_RM_2 has a example......
Blue=original
Red=Duplicate
Does it to any file that has the same name, Meshes, Textures, Materials etc etc
Hope this makes sense, understand if that just how uModel works, was hoping if there was a command I can put in to stop from duplicates from happening (save on time on having to delete afterwards).....