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Author Topic: Medal Of Honor 2010 Font support  (Read 6990 times)
venomtrk
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Medal Of Honor 2010 Font support
« on: October 14, 2010, 13:58 »

Hi everyone,

  I translated Batman: Arkham Asylum and Saw:the Video game to Turkish before and now I'm translating Medal Of Honor 2010 game.Medal Of Honor is my third ut3 engine based translation. I searched for game files and INT folder there are some game files that I can translate perfectly. But I have some problems with the fonts. In Batman Arkham Asylum there is a font named "Rockwell WGL" which is supporting all of the Turkish Characters. I can change the font type from \Batman Arkham Asylum\BmGame\Localization\INT\Gfxfonts.int file.

This is the Batman Arkham Asylum Gfxfonts.int content. I change all the original font types to Rockwell WGL so it can show all Turkish characters.

[FontLib]
FontLib=Fonts_en.fonts_en

[Fonts]
Game=Rockwell WGL,Normal
OCR=Rockwell WGL,Normal
Title=Rockwell WGL,Normal

[IME]
MoviePath=GFxIME.IME

-------------------------------------------------------------------------------

And this is the Medal Of Honor GFXUI.INT content.

[FontLib]
FontLib=Fonts_en.fonts_en

[Fonts]
DefaultFont=Myriad Pro SemiExt,Normal
DefaultFont_Bold=Myriad Pro Light SemiExt,Normal
Trademark=trademark,Normal

[IME]
MoviePath=GFxIME.IME

[Translation]
Enable=1

[Global]
No Trigger=No Trigger!

I just want to add Batman:Arkham Aylum's Rockwell WGL font type to Medal Of Honor font library. If I add it, I think it can show every Turkish characters. Can someone help me about this problem ?
« Last Edit: October 14, 2010, 14:09 by venomtrk » Logged
Gildor
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Re: Medal Of Honor 2010 Font support
« Reply #1 on: October 14, 2010, 18:31 »

It is not possible to use resources from one game inside another game, because (even when file versions are the same) unreal packages linked to a lot of other files.
But you may try to substitute file - Batman has a version 576, MOH 2010 - 581, they are very similar ...
But MOH2010 has partially upgraded its code to the latest UDK without updating a package version. So your chances are low.
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venomtrk
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Re: Medal Of Honor 2010 Font support
« Reply #2 on: October 14, 2010, 21:27 »

Thanks Gildor.

I searched some sites for font support and I find this site that they added some Japanese font types for Batman Arkham Asylum. Can I do something like that for Medal Of Honor?

http://www.unkar.org/read/schiphol.2ch.net/gamef/1261912124

[Engine.Engine]
TinyFontName=UI_Fonts.Fonts.JPNMenu_PGothic18
SmallFontName=UI_Fonts.Fonts.JPNMenu_PGothic18
MediumFontName=UI_Fonts.Fonts.JPNMenu_PGothic18
LargeFontName=UI_Fonts.Fonts.JPNMenu_PGothic18
SubtitleFontName=UI_Fonts.Fonts.JPNMenu_PGothic18
AdditionalFontNames=UI_Fonts.Fonts.JPNMenu_PGothic18




And these sites are for Unreal Tournament 3 importing fonts guide

http://udn.epicgames.com/Three/ImportingFonts.html

http://udn.epicgames.com/Three/LocalizationReference.html

http://udn.epicgames.com/Three/LocalizedTextFiles.html

« Last Edit: October 14, 2010, 21:29 by venomtrk » Logged
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