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Author Topic: Cannot import properly psk to 3d Max  (Read 477 times)
magic
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Cannot import properly psk to 3d Max
« on: August 04, 2018, 17:16 »

Hi,gildor,recently I find that all UE2/3 games' psk file cannot be imported properly to 3d Max,but in the Viewer models are fine and UE4 psk can work fine in the Viewer and 3ds Max.

Screenshot is below.

Thanks in advance;)


* SCREEN.jpg (21.81 KB, 607x390 - viewed 236 times.)
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Gildor
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Re: Cannot import properly psk to 3d Max
« Reply #1 on: August 04, 2018, 17:46 »

All meshes appears fine to me. UModel can't export normals into PSK format, so may be you should weld vertices. Or may be you have some settings which makes such flat-shaded appearance (I'm not Max pro so I can't even suppose what's wrong you're doing).
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Blenux
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Re: Cannot import properly psk to 3d Max
« Reply #2 on: August 04, 2018, 19:42 »

Not on Facet view are you?

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magic
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Re: Cannot import properly psk to 3d Max
« Reply #3 on: August 05, 2018, 08:49 »

All meshes appears fine to me. UModel can't export normals into PSK format, so may be you should weld vertices. Or may be you have some settings which makes such flat-shaded appearance (I'm not Max pro so I can't even suppose what's wrong you're doing).

Gildor,thanks for your advice,the problem has been solved now;D
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magic
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Re: Cannot import properly psk to 3d Max
« Reply #4 on: August 05, 2018, 08:54 »

Not on Facet view are you?


Thanks,Blenux,it works now;p
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Blenux
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Re: Cannot import properly psk to 3d Max
« Reply #5 on: August 05, 2018, 13:36 »

Awesome!
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Blender + Linux User Here.
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