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Re: Blade & Soul Revolution IOS
« Reply #1 on: December 06, 2018, 23:41 » |
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Uses UE 4.20 AES Key (Thanks to ssh on zenhax): 78aeb4da56eb4ab89ea2eb61abd6c5a3 Link with all paks i could download trou android https://mega.nz/#!YpVhHK4J!loXFsLLh--jvIiLhTkGqkpsfNyIViIWxQL27nT7CRicI can't log in game (i think i need a KSSN...) so i dunno if there're more files to dld once inside.
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Re: [UE4] Blade & Soul Revolution IOS
« Reply #2 on: August 10, 2019, 18:42 » |
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Have anywhere the new update?
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Re: [UE4] Blade & Soul Revolution IOS
« Reply #3 on: February 26, 2020, 01:15 » |
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Updated .PAK files of the latest version of Blade & Soul: Revolution (Korean Version) Version 1.02.200.1, updated on 2020-02-05
(LINK REMOVED)
AES Key is still the same: 78aeb4da56eb4ab89ea2eb61abd6c5a3 Specify engine version 4.20
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« Last Edit: August 02, 2020, 15:32 by WollieWoltaz »
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Re: [UE4] Blade & Soul Revolution
« Reply #5 on: March 04, 2021, 23:38 » |
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how to find pak file from emulator like bluestack? i installed game but have no idea where game files are
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Re: [UE4] Blade & Soul Revolution
« Reply #6 on: March 04, 2021, 23:41 » |
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how to find pak file from emulator like bluestack? i installed game but have no idea where game files are
they are placed at root folder /data/
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Re: [UE4] Blade & Soul Revolution
« Reply #7 on: March 11, 2021, 00:01 » |
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Re: [UE4] Blade & Soul Revolution
« Reply #9 on: October 29, 2021, 19:35 » |
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Yes your right, animations give an error. I tried other engine versions and I tried ACL animations but neither worked. Hope this can be fixed.
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Re: [UE4] Blade & Soul Revolution
« Reply #10 on: October 30, 2021, 02:51 » |
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Here is specific umodel build with fix for animations ( link) - no special override is required, simply choose proper engine version (4.20). They've just introduced additional field(s) in animation data for some unknown reason, but the base format in general seems intact.
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Re: [UE4] Blade & Soul Revolution
« Reply #11 on: October 30, 2021, 14:24 » |
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Animations still don't work with the custom build, at least for all the Monster characters. (It doesn't give an error anymore now) I loaded the skeletal mesh - pressed ctrl-A - it loads, but animations are not found. I also tried "open add to loaded set" but that doesn't work either.. In the notify textfile it says " AnimSequence has wrong CompressedTrackOffsets size, removing track" This is true for all the animations i loaded...
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« Last Edit: October 30, 2021, 14:31 by WollieWoltaz »
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Re: [UE4] Blade & Soul Revolution
« Reply #12 on: October 30, 2021, 14:56 » |
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I think you are using the Korean version. The Korean version has a much smaller anime size than the global version. I think some kind of compression has been done. ACL Viewer did not work.
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Re: [UE4] Blade & Soul Revolution
« Reply #13 on: October 30, 2021, 15:08 » |
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@animanXPS Yes correct, i'm using the korean version! The Korean version should be getting new updates sooner then the global version right? Or..
@Spiritovod Could you take a look at the Korean version as well? Do I need to provide some files?
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Re: [UE4] Blade & Soul Revolution
« Reply #14 on: October 30, 2021, 15:26 » |
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