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Author Topic: [UE4] Blade & Soul Revolution  (Read 5817 times)
mage200
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« on: December 06, 2018, 22:20 »

Dear Friends , Today a New Game Released At Korea Blade & Soul Revolution By Netmarble

IPA (IOS Installion File) : https://mega.nz/#!4tcmRQZB!8hUz6LtrClRbVf72x9lqQ1x-zWfO8Hj_TM_gJ-p5Noc

Data Files (CookedData) : https://mega.nz/#!ZgVg0aiJ!VeD-cJQxUBgHJn6P4rdwsqeo_NgahA3BVPKJqV3EZH4

can someone try to get the AES Key?
« Last Edit: March 04, 2021, 10:50 by Gildor » Logged
Ehlyon
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« Reply #1 on: December 06, 2018, 23:41 »

Uses UE 4.20
AES Key (Thanks to ssh on zenhax): 78aeb4da56eb4ab89ea2eb61abd6c5a3

Link with all paks i could download trou android
https://mega.nz/#!YpVhHK4J!loXFsLLh--jvIiLhTkGqkpsfNyIViIWxQL27nT7CRic

I can't log in game (i think i need a KSSN...) so i dunno if there're more files to dld once inside.
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Brillix
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« Reply #2 on: August 10, 2019, 18:42 »

Have anywhere the new update?
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WollieWoltaz
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« Reply #3 on: February 26, 2020, 01:15 »

Updated .PAK files of the latest version of Blade & Soul: Revolution (Korean Version)
Version 1.02.200.1,  updated on 2020-02-05

(LINK REMOVED)

AES Key is still the same: 78aeb4da56eb4ab89ea2eb61abd6c5a3
Specify engine version 4.20
« Last Edit: August 02, 2020, 15:32 by WollieWoltaz » Logged
yuehen
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« Reply #4 on: March 04, 2021, 10:44 »

Working : UE 4.20
SkeletonMesh : OK
Animation : Ok
Texture : Ok
Static Mesh : OK
Key : 0x3738616562346461353665623461623839656132656236316162643663356133
Link : https://play.google.com/store/apps/details?id=com.netmarble.bnsmws
apk link:https://apkpure.com/store/apps/details?id=com.netmarble.bnsmws

Same key as the previous version
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redtank
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« Reply #5 on: March 04, 2021, 23:38 »

how to find pak file from emulator like bluestack? i installed game but have no idea where game files are
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temsame
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« Reply #6 on: March 04, 2021, 23:41 »

how to find pak file from emulator like bluestack? i installed game but have no idea where game files are

they are placed at root folder /data/
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MattiaL
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« Reply #7 on: March 11, 2021, 00:01 »

Download Link: https://mega.nz/file/TA8QmbxJ#zpfm_iynfiScA31T2CCooFXX1AhWcQAbNwIaS_HoIPk
Version: 3.00.014.1
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Pinstripe
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« Reply #8 on: October 29, 2021, 14:11 »

Last paks files - https://mega.nz/file/C9gkVD7Q#JdShyK0QcUJv6sSbtfqM9GcGoG61fuLmQ9QZlNh2X3Y

I can't unpack animations.
Static meshes, Skeletal meshes and textures are fine.



* error.JPG (39.05 KB, 528x252 - viewed 130 times.)
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WollieWoltaz
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« Reply #9 on: October 29, 2021, 19:35 »

Yes your right, animations give an error. I tried other engine versions and I tried ACL animations but neither worked.
Hope this can be fixed.
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spiritovod
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« Reply #10 on: October 30, 2021, 02:51 »

Here is specific umodel build with fix for animations (link) - no special override is required, simply choose proper engine version (4.20). They've just introduced additional field(s) in animation data for some unknown reason, but the base format in general seems intact.


* Clipboard11.jpg (133.6 KB, 2552x1238 - viewed 508 times.)
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WollieWoltaz
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« Reply #11 on: October 30, 2021, 14:24 »

Animations still don't work with the custom build, at least for all the Monster characters. (It doesn't give an error anymore now)
I loaded the skeletal mesh - pressed ctrl-A - it loads, but animations are not found. I also tried "open add to loaded set" but that doesn't work either..
In the notify textfile it says " AnimSequence has wrong CompressedTrackOffsets size, removing track"
This is true for all the animations i loaded...
« Last Edit: October 30, 2021, 14:31 by WollieWoltaz » Logged
animanXPS
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« Reply #12 on: October 30, 2021, 14:56 »

I think you are using the Korean version. The Korean version has a much smaller anime size than the global version.
I think some kind of compression has been done. ACL Viewer did not work.
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WollieWoltaz
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« Reply #13 on: October 30, 2021, 15:08 »

@animanXPS
Yes correct, i'm using the korean version! The Korean version should be getting new updates sooner then the global version right? Or..

@Spiritovod Could you take a look at the Korean version as well? Do I need to provide some files?

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Ehlyon
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« Reply #14 on: October 30, 2021, 15:26 »

Here a few samples from the KR version
https://www.mediafire.com/file/lbpwa0k7d6hjzmc/BnSRevoSamples.7z/file

Thanks~
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