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Author Topic: Borderlands models - Remastered versions  (Read 1602 times)
johnp889
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Borderlands models - Remastered versions
« on: July 11, 2019, 08:15 »

Since Borderlands 1 and 2 run on modified engines(UE3 ?), umodel doesn't seem to work with them.

The remasters have higher poly character models, higher res textures.

Unless support for unreal 3 engine is no longer a thing ?
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Juso3D
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Re: Borderlands models - Remastered versions
« Reply #1 on: July 13, 2019, 17:48 »

I just tested and all seem to be working here.
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Gildor
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Re: Borderlands models - Remastered versions
« Reply #2 on: July 13, 2019, 18:15 »

Cool. So, if I'll add Borderlands Remastered - which info could I add to the compatibility table?
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Ehlyon
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Re: Borderlands models - Remastered versions
« Reply #3 on: July 13, 2019, 18:57 »

Maybe he didn't use borderlands/borderlands 2 game detection?

I just tested and all seem to be working here.

Pardon me, you're refering to Game of the Year edition (which i supose is the remastered)?
I just can't open those files with umodel, unless i'm missing something
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Juso3D
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Re: Borderlands models - Remastered versions
« Reply #4 on: July 13, 2019, 19:02 »

I just use the Borderlands 2 selection.

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Ehlyon
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Re: Borderlands models - Remastered versions
« Reply #5 on: July 13, 2019, 19:22 »

Oke, i think they're different versions, for one, i can't find that file xD
And if i try to open animations, or Skeletal meshes i get various array of errors like:





But here's a few files in case you wana double check
http://www.mediafire.com/file/1i7jk79kiwas3ku/BorderFiles.rar/file

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Juso3D
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Re: Borderlands models - Remastered versions
« Reply #6 on: July 14, 2019, 07:56 »

Yeah Borderlands GOTY (Remastered) isn't working, but Borderlands 2 Remastered is strangely
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Grendor
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Re: Borderlands models - Remastered versions
« Reply #7 on: August 04, 2019, 21:32 »

The Borderlands Enhanced Edition doesn't seem to work. Borderlands 2 Enhanced or whatever works fine if you override to Borderlands 2 in the options.
The following Error occurs with Borderlands 1

Quote
MapTypeName <- FPropertyTag<< <- CTypeInfo::SerializeUnrealProps <- UObject::Serialize <- UTexture3::Serialize <- UTexture2D::Serialize <- LoadObject:Texture2D'BeastResources.BeastSettings', pos=4B2, ver=594/58, game=border <- UObject::EndLoad <- LoadWholePackage:BeastResources <- ExportPackages <- CUmodelApp::ShowPackageUI <- Main:umodel_build=1048
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Grendor
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Re: Borderlands models - Remastered versions
« Reply #8 on: August 08, 2019, 23:43 »

Sorry to double post, but I finally got the required examination files according to the FAQ on-site. Here's everything it said you needed to figure out things.

https://www.dropbox.com/s/l9fm69m9l23wx41/BorderlandsGOTY.zip?dl=0
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DaintyMalice
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Re: Borderlands models - Remastered versions
« Reply #9 on: March 28, 2021, 03:32 »

Has there been any updates on Borderlands GOTY (Remastered) working with UModel? Going through the various Borderlands titles and would love to see some of these assets  Smiley
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Grendor
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Re: Borderlands models - Remastered versions
« Reply #10 on: March 30, 2021, 16:30 »

I can confirm these are still not working on Borderlands GOTY Enhanced.
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DaintyMalice
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Re: Borderlands models - Remastered versions
« Reply #11 on: March 30, 2021, 21:37 »

Thanks, are there any plans for them to be? Happy to wait of course, we're all busy people, would just be really cool to see them hehe evil
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spiritovod
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Re: Borderlands models - Remastered versions
« Reply #12 on: June 14, 2022, 18:08 »

Here is specific build for Borderlands GOTY Enhanced (link) - no override is required, it should detect the game automatically. Tested only on samples, provided by Ehlyon above.

This is funny issue - while umodel relies on engine versions for parsing and in the enhanced edition version was increased, actually nothing is changed (at least umodel wise). In the same time, there is a value which should be present only in more recent engine versions than suggested by the game.


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