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Author Topic: Befzz PSK Importer  (Read 8739 times)
Juso3D
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« on: July 26, 2019, 18:44 »

Befzz's Blender PSK Importer

Right click on links and save link as....

For Blender 2.79

For Blender 2.80 > 3.0 Alpha

* 2.79 added in case someone wanted it.
* 2.80 > 3.0 Alpha has a scale down option, shouldn't need to scale down meshes to 0.001 in Blender (Lights not working in viewport etc) at all.

Be sure to thank and credit him.
« Last Edit: September 17, 2021, 12:56 by Blenux » Logged

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san
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« Reply #1 on: September 06, 2019, 19:09 »

Hi, anyone succesffuly installed the plugin for Blender 2.8? I have tried the usual route of 'Install from file' and the scrpit does appear in my 'roaming/blender/scripts/addons' folder. However it doesn't appear in the Blender preferences where I usually have to enable the plugin....Any advice?

Hi, here is the Blender PSK Importer provided by Befzz, he is the one that has been updating it on his Github page, Blender 2.79 has older versions of PSK importers included with it, while Blender 2.80 has none.

Befzz PSK Importer

Be sure to thank him.
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Juso3D
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« Reply #2 on: September 06, 2019, 19:39 »

You just need to put the .py in the addon folder, then it should work.
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« Reply #3 on: September 08, 2019, 01:08 »

It is really strange, the .py script is in the add-on folder. I have checked manually. However it is not showing in the User preferences settings of Blender where I usually enable the plug-in :-( Strange...
You just need to put the .py in the addon folder, then it should work.
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Juso3D
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« Reply #4 on: September 08, 2019, 05:54 »

Delete the ones you have in the addons folder and just put this one directly in the scripts folder, latest one that I use.

script
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« Reply #5 on: September 08, 2019, 23:59 »

Thanks a lot mate! That worked :-)

Delete the ones you have in the addons folder and just put this one directly in the scripts folder, latest one that I use.

script
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Juso3D
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« Reply #6 on: September 19, 2019, 03:22 »

Befzz was kind enough to add a Scale option to his PSK importer, matches FBX/gLTF/Blender scaling 1-1.

Before.


After


Thanks Befzz!
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« Reply #7 on: October 15, 2019, 04:32 »

Befzz has added vertex color support also.

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« Reply #8 on: November 01, 2019, 16:48 »

Hello blenux, I'm noob. You are the author of blender. Great work. I have pasted io_import_scene_unreal_psa_psk_280.py in addons folder. I would want to know how import mesh from ue viewer to blender. I understand I should export mesh from ue viewer mmm? or anything else?
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Juso3D
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« Reply #9 on: November 01, 2019, 16:50 »

Hello blenux, I'm noob. You are the author of blender. Great work. I have pasted io_import_scene_unreal_psa_psk_280.py in addons folder. I would want to know how import mesh from ue viewer to blender. I understand I should export mesh from ue viewer mmm? or anything else?


1: I'm not a author of Blender, just a blender user.
2: Did you enable it in Preferences?
3: Use export with uModel has PSK (Default) and Import with the Importer inside Blender (N Panel it's located or Import > PSK).
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« Reply #10 on: November 02, 2019, 19:52 »

Ok but my files are in pskx format, How can I convert into .tga or dds? Do you understand me now?
I don't want convert model to image.

Grin

A quick googling showed me this video:


The tutorial is new enough (February 2019), but definitely not for Blender 2.8 which has a new interface. I didn't watch tutorial myself to verify things because I'm not a Blender user.
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Ricardo
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« Reply #11 on: November 02, 2019, 20:17 »

Gildor that is 2.8  Grin
for me not work, min 2:48 he can import but in my program not appears option "skeleton mesh (psk)" nor "skeleton anim (psa)"
my folder addons in blender: https://ibb.co/VHVZvsd
blender import: https://ibb.co/cNBnFtW

What am I doing wrong?
« Last Edit: November 02, 2019, 20:19 by Ricardo » Logged
Juso3D
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« Reply #12 on: November 02, 2019, 20:38 »

Is it enabled?....

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Juso3D
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« Reply #13 on: November 03, 2019, 04:23 »

......

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Ricardo
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« Reply #14 on: November 03, 2019, 21:18 »

Is it enabled?....



thanks, it was that Grin

......



I still didn't that but I want ask you if I can export also textures.

EDIT: hello again, I know that is outsid of this thread but as Blender are you here and you got to import model, I don't find tutorials for unit parts pskx. and contro + J not work. I would want to know how join parts: https://ibb.co/Z1ZBNLv Is this what I should join and then export to blender?
« Last Edit: November 04, 2019, 00:51 by Ricardo » Logged
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