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Author Topic: Remnant: From the Ashes  (Read 4689 times)
venturion
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« on: August 21, 2019, 21:05 »

https://store.steampowered.com/app/617290/Remnant_From_the_Ashes/

4.22
Everything works




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Hoopert0
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« Reply #1 on: December 14, 2019, 14:10 »

Heya, I'm having a little trouble getting the files to show up on Umodel, can you please tell me what files I need to look for and if I need to change the file extension to anything? any help would be greatly appreciated Smiley
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Gildor
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« Reply #2 on: December 14, 2019, 14:24 »

Use "Scan content" to find data. If you don't know what's that, the watch my youtube tutorials.
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Hoopert0
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« Reply #3 on: December 14, 2019, 15:42 »

Wow awesome response time Smiley I think I got it! for some reason I can open up pakchunk0 for the game, only if I change the extension to .upk, however if I change pakchunk1 to .upk also, Umodel throws up a big error and I get nowhere. Unfortunately this means I only gain access to almost one third of the 3d models Sad any suggestions in this instance?

Thanks Gildor for the help so far!! Cheesy love your work!
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Gildor
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« Reply #4 on: December 14, 2019, 15:46 »

I can open up pakchunk0 for the game, only if I change the extension to .upk, however if I change pakchunk1 to .upk also ...
Rename .png to .exe and look what Windows will do with it. If UModel can't open pak, it shows an error in console, saying what's wrong there.
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Ehlyon
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« Reply #5 on: August 21, 2020, 00:44 »

Latest Expansion "Subject 2923" broke animation compatibility
Some error:
Quote
LoadObject: AnimSequence4'IceGiant_Sitting_Emote_Disagree_01.IceGiant_Sitting_Emote_Disagree_01', pos=19065, ver=517/0 (unversioned), game=ue4.22 <- UObject::EndLoad <- LoadWholePackage: Characters/Ice_Giant/Animations/IceGiant_Sitting_Emote_Disagree_01.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1377

Quote
appMalloc: size=1735279919 (total=0 Mbytes) <- FArray::Empty: 1735279919 x 1 <- TArray::SerializeSimple <- UAnimSequence4::SerializeCompressedData <- UAnimSequence4::Serialize <- LoadObject: AnimSequence4'Ratmen_Brute_Atk_Turn180_R.Ratmen_Brute_Atk_Turn180_R', pos=205EB, ver=517/0 (unversioned), game=ue4.22 <- UObject::EndLoad <- LoadWholePackage: Characters/Ratmen_Brute/Animations/Ratmen_Brute_Atk_Turn180_R.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1377

Here some files if Gildor can check: http://www.mediafire.com/file/mjyd9nvl70fik5b/Characters.7z/file
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Gildor
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« Reply #6 on: August 21, 2020, 08:54 »

Typical solution is to try using newer engine version in settings, in a case if engine got update.
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Ehlyon
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« Reply #7 on: August 21, 2020, 12:11 »

Typical solution is to try using newer engine version in settings, in a case if engine got update.

Unfortunately it wasn't the case, should have mentioned that i tried that already  Angry
Also meshes/textures still work fine in 4.22
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tashielolo
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« Reply #8 on: September 27, 2020, 03:51 »

Hello! I can't get animations to load/export.  I am try to export animations for the Tumbleweed. Whenever I click find animations I get this error:

Serializing behind stopper (A92E+10AC100F > C39F8)

Any help? Thanks!
« Last Edit: September 27, 2020, 04:11 by tashielolo » Logged
Gildor
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« Reply #9 on: September 27, 2020, 09:11 »

Your message is meaningless because you cut the most relevant part. You should always post FULL error message, not its part. With the message you sent, I can say "probably some settings are wrong, so something has crashed while doing something".
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tashielolo
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« Reply #10 on: September 27, 2020, 21:16 »

Sorry about that, here is the full error:

Serializing behind stopper (A92E+10AC100F > C39F8)
FPakFile::Serialize: file=/Game/Cinematics/Sequences/vaultdoor_anim/mm_thevaultdoor_02_mm_Root_Hollow_1.uexp <- FString<< <- UAnimSequence4::SerializeCompressedData <- UAnimSequence4::Serialize <- LoadObject: AnimSequence4'mm_thevaultdoor_02_mm_Root_Hollow_1.mm_thevaultdoor_02_mm_Root_Hollow_1', pos=C815, ver=517/0 (unversioned), game=ue4.22 <- UObject::EndLoad <- LoadWholePackage: /Game/Cinematics/Sequences/vaultdoor_anim/mm_thevaultdoor_02_mm_Root_Hollow_1.uasset <- Load: 0/142 <- CSkelMeshViewer::FindUE4Animations <- CSkelMeshViewer::AttachAnimSet <- UIMenuItem::HandleCommand <- UIMenuItem::HandleCommand <- CUmodelApp::WndProc <- VisualizerLoop <- Main: umodel_build=1387
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Gildor
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« Reply #11 on: September 27, 2020, 23:16 »

Probably the game engine has been updated, try UE4 newer than 4.22.
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tashielolo
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« Reply #12 on: September 28, 2020, 06:16 »

I tried all of them. Some of them give me different errors. When I try to export an animation under 4.22 this is what it gives me:

Memory: bad allocation size 1729363967 bytes
appMalloc: size=1729363967 (total=51 Mbytes) <- FArray::Empty: 1729363967 x 1 <- FString<< <- UAnimSequence4::SerializeCompressedData <- UAnimSequence4::Serialize <- LoadObject: AnimSequence4'Root_Hollow_Tumbleweed_BurrowToRoll.Root_Hollow_Tumbleweed_BurrowToRoll', pos=533D, ver=517/0 (unversioned), game=ue4.22 <- UObject::EndLoad <- LoadWholePackage: /Game/World_City/Characters/Root_Hollow/Animations/Root_Hollow_Tumbleweed_BurrowToRoll.uasset <- ExportPackages <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1387
« Last Edit: September 28, 2020, 06:22 by tashielolo » Logged
freemanpro
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« Reply #13 on: September 30, 2020, 05:35 »

I also tried all versions and errors everywhere. ( models and textures work fine )

Memory: bad allocation size 1569849346 bytes
appMalloc: size=1569849346 (total=57 Mbytes) <- FArray::Empty: 1569849346 x 1 <- FString<< <- UAnimSequence4::SerializeCompressedData <- UAnimSequence4::Serialize <- LoadObject: AnimSequence4'Player_F_1M_Atk_Axe_01.Player_F_1M_Atk_Axe_01', pos=AA22, ver=517/0 (unversioned), game=ue4.22 <- UObject::EndLoad <- LoadWholePackage: /Game/Characters/Player/Female/Animations/1M/Player_F_1M_Atk_Axe_01.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1387



Serializing behind stopper (89CC+D150002 > 2AB54)
FPakFile::Serialize: file=/Game/Characters/Player/Male/Animations/1M/Player_M_1M_Atk_Axe_01.uexp <- FString<< <- UAnimSequence4::SerializeCompressedData <- UAnimSequence4::Serialize <- LoadObject: AnimSequence4'Player_M_1M_Atk_Axe_01.Player_M_1M_Atk_Axe_01', pos=A8A9, ver=517/0 (unversioned), game=ue4.22 <- UObject::EndLoad <- LoadWholePackage: /Game/Characters/Player/Male/Animations/1M/Player_M_1M_Atk_Axe_01.uasset <- CUmodelApp::ShowPackageUI <- CUmodelApp::ProcessKey: key=6F, down=1 <- VisualizerLoop <- Main: umodel_build=1387
« Last Edit: September 30, 2020, 06:09 by freemanpro » Logged
Gildor
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« Reply #14 on: September 30, 2020, 09:49 »

I just see 4.22 everywhere in your messages.
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