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Author Topic: UModel build 1082 - PNG support  (Read 591 times)
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UModel build 1082 - PNG support
« on: August 28, 2019, 20:46 »

With new UE Viewer you can export textures using PNG format. This feature is disabled by default because

a) TGA export is much faster
b) historical reasons - most people are using TGA pipelines for years

To enable PNG, you should select texture export format in Export Options dialog window, or use command line option "-png".

ActorX Importer for 3ds Max has been also updated for possibility to look for PNG image files as well as TGA and DDS.
(Please note that I didn't test my changes in 3ds Max script, so it is very welcome if someone will tell me that it works or not)
« Last Edit: August 28, 2019, 20:52 by Gildor » Logged
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Re: UModel build 1082 - PNG support
« Reply #1 on: August 29, 2019, 18:16 »

Works Perfectly.


Blender + Linux User Here.
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