Gildor's Forums

Author Topic: Star Wars Jedi: Fallen Order  (Read 11036 times)
Tosyk
Sr. Member
****
Posts: 366



View Profile WWW
Re: Star Wars Jedi: Fallen Order
« Reply #105 on: July 20, 2021, 12:55 »

here's also a filtered umodel, no sign of InquisitorCal_rig.uasset


* jedi2.jpg (122.73 KB, 1034x359 - viewed 133 times.)
Logged

Коллекционирую игровые модели.
my blog - http://cgig.ru
Gildor
Administrator
Hero Member
*****
Posts: 7972



View Profile WWW
Re: Star Wars Jedi: Fallen Order
« Reply #106 on: July 20, 2021, 16:46 »

Fixed. That was a very tricky issue, caused by DATA (pak files). Wrote quite detailed description in git commit, if someone is interested.
Logged
Tosyk
Sr. Member
****
Posts: 366



View Profile WWW
Re: Star Wars Jedi: Fallen Order
« Reply #107 on: July 20, 2021, 17:24 »

Fixed. That was a very tricky issue, caused by DATA (pak files). Wrote quite detailed description in git commit, if someone is interested.
is it possible that this can happen again?

thanks for fixing it!
Logged

Коллекционирую игровые модели.
my blog - http://cgig.ru
Stallone
Newbie
*
Posts: 9


View Profile
Re: Star Wars Jedi: Fallen Order
« Reply #108 on: August 19, 2021, 14:08 »

Hi, I'm trying to export UI textures, like the popup circles and stuff, but I can't, it only gives 0/0 or the uasset, uexp


I am using gildor's uModel 18 april 21 with the Fallen Order override.

Thanks in advance!
Logged
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS