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Author Topic: Fully cooked map reimport example  (Read 1149 times)
supamu123
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Fully cooked map reimport example
« on: June 14, 2020, 06:00 »

100% cooked ingredients!
cooked sounds, cooked materials, cooked static meshes, cooked map, etc., all reimported in unreal directly




If the YouTube video doesn't display, here is the direct link
https://www.youtube.com/watch?v=bxFRdel2cLw

A few of us made a small discord channel for this
https://discord.gg/hyC5qgU

It is mostly for discussions and tests, this is not meant to be a full, easy to use tool...
Should you join, browse the previous comments in the discord channel for some extra relevant information
Complex landscape still doesn't work in cooked form though... Cheesy
But hey, basic cooked materials do work, imagine my surprise!!! hehehe
« Last Edit: June 16, 2020, 10:31 by supamu123 » Logged
Digika
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Re: Fully cooked map reimport example
« Reply #1 on: June 07, 2021, 16:37 »

Yeah sadly it does not work so easily, i wish this dream was true
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mark2580
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Re: Fully cooked map reimport example
« Reply #2 on: June 08, 2021, 22:44 »

Yeah sadly it does not work so easily, i wish this dream was true
It seems that the author of the message even left his discord server and we will not receive any programs and sources.
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MARK2580
floxay
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Re: Fully cooked map reimport example
« Reply #3 on: June 09, 2021, 03:31 »

It seems that the author of the message even left his discord server and we will not receive any programs and sources.
They literally wrote a complete guide on how to do it and how they did it, it's pinned.
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Digika
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Re: Fully cooked map reimport example
« Reply #4 on: February 05, 2022, 04:38 »

Complete guide?
it just bunch of random thought and try-tests n their journey. Also, what they did ONLY relevant to the specific UE engine/editor version they used, a LOT of changed since then.
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