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Author Topic: Grounded  (Read 560 times)
spiritovod
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Grounded
« on: June 16, 2020, 22:59 »

Game: Grounded (steam page)
UE4 version: 4.27 (current version) / 4.24-26 (previous versions)

Previous versions works fine - including textures, meshes and animations - with the latest umodel build (1587 at the moment).

Update: For static meshes in latest game versions use specific build from this topic with game specific override option.


* Clipboard01.jpg (94.36 KB, 2553x1237 - viewed 81 times.)
« Last Edit: October 01, 2022, 18:19 by spiritovod » Logged
hope
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Re: Grounded
« Reply #1 on: July 08, 2020, 20:47 »

Hi, can you upload this?
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Avex
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Re: Grounded
« Reply #2 on: October 01, 2022, 04:03 »

I've been trying to open Grounded models now the full release is available (from Sept 27) using build 1587 without success I'm afraid. UE4 version is 4.27.2. I've tried overriding game detection and setting to UE 4.27, otherwise all settings are default.

Attempting to open all the uasset files in Game\Blueprints\Creatures\Ant\Red\Worker results in the "There's no visual objects loaded now" message. I've attached the console log for your reference.

I was wondering if you had a moment to verify, or otherwise point out how I'm being a bit thick if at all possible!

Here's the log:

Pak C:\Program Files (x86)\Steam\steamapps\common\Grounded\Maine\Content\Paks/Maine-WindowsNoEditor.pak: 3987 files, version 11
Found 46540 game files (4 skipped) in 2611 folders at path "C:\Program Files (x86)\Steam\steamapps\common\Grounded\Maine\Content\Paks"
Scanned game directory in 0.0 sec, 49076 allocs, 9.37 MBytes serialized in 34 calls.
/Game/Blueprints/Attacks/AttackAnims/AttackAnim_Leech_Melee.uasset: missed 1 imports from 1/1 unknown packages
/Game/Blueprints/Attacks/CreatureAttacks.uasset: missed 3 imports from 3/148 unknown packages
/Game/Blueprints/Attacks/AllAttacks.uasset: missed 3 imports from 3/211 unknown packages
/Game/Blueprints/Attacks/Table_StatusEffects.uasset: missed 2 imports from 1/98 unknown packages
/Game/Blueprints/Items/Table_CraftingRecipes.uasset: missed 3 imports from 3/17 unknown packages
/Game/Blueprints/Items/ItemTables/Table_Items_Equipment.uasset: missed 1 imports from 1/74 unknown packages
/Game/Blueprints/Items/ItemTables/Table_Items_Tools.uasset: missed 6 imports from 6/133 unknown packages
/Game/Blueprints/Items/Table_AllItems.uasset: missed 46 imports from 46/716 unknown packages

The specified package(s) has no supported objects.

Class statistics:
    2 AIDetectionComponent
    1 AISenseConfig_Damage
    1 AISenseConfig_Shout
    1 AISenseConfig_Sight
    2 AITargettingComponent
    3 AttackHandlerComponent
    3 AttractionComponent
    3 AudioComponent
    1 BanterStarterComponent
    3 BlockComponent
    6 BlueprintGeneratedClass
    2 BoxComponent
    3 CapsuleComponent
    1 ColonyMemberComponent
    1 ComponentDelegateBinding
    2 CurveFloat
   10 Function
    1 HaulingComponent
    3 HealthComponent
    4 InheritableComponentHandler
    2 InterestComponent
    2 LootComponent
    1 MaineAIPerceptionComponent
    3 MaineCharMovementComponent
    2 MainePathFollowingComponent
    6 None
    3 ObsidianIDComponent
    2 PawnActionsComponent
    3 PhotoModeHelperComponent
    1 PlayerLookTriggerComponent
    3 ReactionComponent
   11 SceneComponent
   14 SCS_Node
    6 SimpleConstructionScript
    3 SkeletalMeshComponent
    3 StatusEffectComponent
    3 TeamComponent
    2 TimelineTemplate
    2 TrackingComponent
    1 VisualEffect

Many thanks,
Avex
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spiritovod
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Re: Grounded
« Reply #3 on: October 01, 2022, 18:29 »

@Avex: You're trying to open blueprint, which are not supported by umodel in general. For other assets types, not supported by umodel (like blueprints, datatables and such), you can use fmodel.

I've checked and apparently static meshes in latest game versions are customized now. Added support for them to specific build, for more info read the first post.
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