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Author Topic: RoboQuest  (Read 498 times)
spiritovod
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« on: September 12, 2020, 20:28 »

Game: RoboQuest (steam page)
UE4 version: 4.24 (old versions) / 4.26 (current version)
AES key: in the same place as usual (link)

All works fine - including meshes, textures and animations - with the latest umodel build (1387 at the moment). Many materials are custom.

Update: For latest game versions it's recommended to use specific umodel build from this topic - no special override is required, simply choose proper engine version.


* Clipboard01.jpg (110.01 KB, 2557x1242 - viewed 86 times.)
« Last Edit: January 14, 2023, 01:00 by spiritovod » Logged
kraccel
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« Reply #1 on: January 13, 2023, 23:03 »

Currently on build 1589, UE 4.26. Upon trying to export a folder's contents (as I'm looking to get a batch of files rather than one at a time; example here is the Game/Graphic folder), I am given this error:
Code:
assertion failed: !isUnicode

UnPackage::LoadNameTableIoStore <- UnPackage::LoadPackageIoStore <- UnPackage::UnPackage: /Game/Graphic/Environment/0_Basecamp/Buildings/SM_BaseCamp_Start_Level02.uasset, ver=522/0, game=ue4.26 <- UnPackage::LoadPackage(info): /Game/Graphic/Environment/0_Basecamp/Buildings/SM_BaseCamp_Start_Level02.uasset <- UIMenuItem::HandleCommand <- UIMenu::Popup <- UIBaseDialog::WndProc <- UIBaseDialog::CustomMessageLoop <- UIBaseDialog::ShowDialog: modal=1, title="Choose a package to open" <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1589

Please let me know if others have this problem and/or a solution; we are using assets to provide images for the game's official wiki and it would help a lot to have access to in-game icons and HUD elements.
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spiritovod
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« Reply #2 on: January 14, 2023, 01:02 »

@kraccel: I've updated first post with relevant info and possible solution for the issue.
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kraccel
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« Reply #3 on: January 14, 2023, 07:15 »

Confirming that this works for now, thank you!
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