Game: Raji: An Ancient Epic (
steam page)
UE4 version: 4.23 (old versions) / 4.26 (current version)
All works fine - including meshes, textures and animations - with the latest umodel build (1590 at the moment). Some materials are custom.
P.S. While exploring switch version of the game (full version is already out there), I've noticed the same problem as in
that post. In the same time, all BC5 textures (with normals) and some B8G8R8A8 textures works fine. I couldn't find anything specific about this particular problem, but while searching, I came across
this post and also across most current
swizzle/unswizzle algorithm. It's just an observation though, since PC version doesn't have such issue. In any case, I'll leave some
switch textures samples for future references.