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Author Topic: Raji: An Ancient Epic  (Read 433 times)
spiritovod
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« on: September 12, 2020, 23:06 »

Game: Raji: An Ancient Epic (steam page)
UE4 version: 4.23 (old versions) / 4.26 (current version)
 
All works fine - including meshes, textures and animations - with the latest umodel build (1590 at the moment). Some materials are custom.

P.S. While exploring switch version of the game (full version is already out there), I've noticed the same problem as in that post. In the same time, all BC5 textures (with normals) and some B8G8R8A8 textures works fine. I couldn't find anything specific about this particular problem, but while searching, I came across this post and also across most current swizzle/unswizzle algorithm. It's just an observation though, since PC version doesn't have such issue. In any case, I'll leave some switch textures samples for future references.


* Clipboard01.jpg (91.06 KB, 2548x1239 - viewed 81 times.)
« Last Edit: August 05, 2023, 15:27 by spiritovod » Logged
Singh1s
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« Reply #1 on: August 05, 2023, 09:21 »

I have the latest Umodel and whenever I'm trying to load a mesh with 4.23 Version its giving me this error. Can you please guide me what am I doing wrong


* image_2023-08-05_104944459.png (108.25 KB, 1107x702 - viewed 41 times.)
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spiritovod
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« Reply #2 on: August 05, 2023, 15:32 »

@Singh1s: They've upgraded engine to more recent one in latest game version, it's on 4.26 now. I've updated the first post, but in general you can take a look at properties of game executable, where used engine version is usually written.
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