Found these warnings on log window.
Loading package: systextures/MFighter.utx Ver: 123/27 Names: 574 Exports: 530 Imports: 23 Game: 200005
WARNING: bad LOD#0 mesh, switching to base
ERROR: bad base mesh
Loading SkeletalMesh MFighter_m000_m00_bh from package animations/Fighter.ukx
WARNING: bad LOD#0 mesh, switching to base
ERROR: bad base mesh
Loading SkeletalMesh MFighter_m000_m00_ah from package animations/Fighter.ukx
WARNING: bad LOD#0 mesh, switching to base
ERROR: bad base mesh
Loading SkeletalMesh MFighter_m001_l from package animations/Fighter.ukx
WARNING: bad LOD#0 mesh, switching to base
ERROR: bad base mesh
Loading SkeletalMesh MFighter_m001_u from package animations/Fighter.ukx
WARNING: bad LOD#0 mesh, switching to base
ERROR: bad base mesh
Loading SkeletalMesh MFighter_m001_g from package animations/Fighter.ukx
WARNING: bad LOD#0 mesh, switching to base
ERROR: bad base mesh
Loading SkeletalMesh MFighter_m001_b from package animations/Fighter.ukx
WARNING: bad LOD#0 mesh, switching to base
ERROR: bad base mesh
Loading SkeletalMesh FFighter_m009_m00_bh from package animations/Fighter.ukx
Loading SkeletalMesh MFighter_m012_b from package animations/Fighter.ukx
WARNING: bad LOD#0 mesh, switching to base
ERROR: bad base mesh
Loading SkeletalMesh MFighter_m012_g from package animations/Fighter.ukx
WARNING: bad LOD#0 mesh, switching to base
ERROR: bad base mesh
Loading SkeletalMesh MFighter_m012_l from package animations/Fighter.ukx
WARNING: bad LOD#0 mesh, switching to base
ERROR: bad base mesh
and a TONS of the same warning...
I'll record a vid later, I have to go having a dinner with my family soon.
Sorry for the trouble.
EDIT: I found couple of people who encountered the same problem as me.
https://www.gildor.org/smf/index.php?topic=2194.0https://github.com/gildor2/UEViewer/issues/149http://www.runestorm.com/forums/viewtopic.php?f=4&t=77928I'll move on now. Thanks for helping me out, Gildor